Fix formatting
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@@ -48,7 +48,7 @@ public class MinecraftServerMixin implements DynamicDimensions {
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private SaveFormat.LevelSave anvilConverterForAnvilFile;
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public ServerWorld addWorld(RegistryKey<World> worldId, RegistryKey<DimensionType> dimensionTypeId,
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ChunkGenerator chunkGenerator) {
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ChunkGenerator chunkGenerator) {
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Preconditions.checkArgument(!worlds.containsKey(worldId), "World with id %s already exists.",
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worldId.func_240901_a_());
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@@ -84,9 +84,9 @@ public class MinecraftServerMixin implements DynamicDimensions {
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MinecraftServer self = (MinecraftServer) (Object) this;
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DerivedWorldInfo unmodifiableLevelProperties = new DerivedWorldInfo(this.field_240768_i_,
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serverWorldProperties);
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ServerWorld world = new ServerWorld(self, this.backgroundExecutor, this.anvilConverterForAnvilFile, unmodifiableLevelProperties,
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worldId, dimensionTypeId, dimensionType, worldGenerationProgressListener, chunkGenerator, false, seed,
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ImmutableList.of(), false);
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ServerWorld world = new ServerWorld(self, this.backgroundExecutor, this.anvilConverterForAnvilFile,
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unmodifiableLevelProperties, worldId, dimensionTypeId, dimensionType, worldGenerationProgressListener,
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chunkGenerator, false, seed, ImmutableList.of(), false);
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worldBorder.addListener(new IBorderListener.Impl(world.getWorldBorder()));
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this.worlds.put(worldId, world);
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@@ -96,7 +96,8 @@ public class MinecraftServerMixin implements DynamicDimensions {
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generatorOptions.func_236224_e_().func_239662_d_(dimOptKey); // Otherwise it wont be saved
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// Ensure the save properties are saved, or the world will potentially be lost
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// on restart
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this.anvilConverterForAnvilFile.func_237288_a_(this.field_240767_f_, this.field_240768_i_, self.getPlayerList().getHostPlayerData());
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this.anvilConverterForAnvilFile.func_237288_a_(this.field_240767_f_, this.field_240768_i_,
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self.getPlayerList().getHostPlayerData());
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return world;
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}
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