More moves and compilation fixes

This commit is contained in:
Sebastian Hartte
2020-06-29 02:15:31 +02:00
parent 3df93fc66d
commit 0d63f560d3
240 changed files with 2221 additions and 1926 deletions
@@ -16,7 +16,7 @@ import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.json.ModelOverrideList;
import net.minecraft.client.render.model.Material;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.texture.Sprite;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
@@ -35,11 +35,11 @@ import appeng.tile.misc.PaintSplotchesBlockEntity;
*/
class PaintSplotchesBakedModel implements IDynamicBakedModel {
private static final Material TEXTURE_PAINT1 = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
private static final Material TEXTURE_PAINT1 = new Material(SpriteAtlasTexture.BLOCK_ATLAS_TEX,
new Identifier(AppEng.MOD_ID, "block/paint1"));
private static final Material TEXTURE_PAINT2 = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
private static final Material TEXTURE_PAINT2 = new Material(SpriteAtlasTexture.BLOCK_ATLAS_TEX,
new Identifier(AppEng.MOD_ID, "block/paint2"));
private static final Material TEXTURE_PAINT3 = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
private static final Material TEXTURE_PAINT3 = new Material(SpriteAtlasTexture.BLOCK_ATLAS_TEX,
new Identifier(AppEng.MOD_ID, "block/paint3"));
private final Sprite[] textures;