More moves and compilation fixes
This commit is contained in:
@@ -82,7 +82,7 @@ public class SpatialSkyRender implements SkyRenderHandler {
|
||||
// The skybox is pitch black and untextured
|
||||
for (Quaternion rotation : SKYBOX_SIDE_ROTATIONS) {
|
||||
matrixStack.push();
|
||||
matrixStack.rotate(rotation);
|
||||
matrixStack.multiply(rotation);
|
||||
|
||||
RenderSystem.disableTexture();
|
||||
VertexBuffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION);
|
||||
|
||||
Reference in New Issue
Block a user