More moves and compilation fixes

This commit is contained in:
Sebastian Hartte
2020-06-29 02:15:31 +02:00
parent 3df93fc66d
commit 0d63f560d3
240 changed files with 2221 additions and 1926 deletions
@@ -24,6 +24,7 @@ import java.util.LinkedList;
import java.util.List;
import java.util.Locale;
import net.minecraft.client.util.InputUtil;
import org.lwjgl.glfw.GLFW;
import net.minecraft.client.util.InputMappings;
@@ -233,7 +234,7 @@ public class FluidTerminalScreen extends AEBaseMEScreen<FluidTerminalContainer>
@Override
public boolean keyPressed(int keyCode, int scanCode, int p_keyPressed_3_) {
InputMappings.Input input = InputMappings.getInputByCode(keyCode, scanCode);
InputUtil.Key input = InputMappings.getInputByCode(keyCode, scanCode);
if (keyCode != GLFW.GLFW_KEY_ESCAPE && !this.checkHotbarKeys(input)) {
if (AppEng.proxy.isActionKey(ActionKey.TOGGLE_FOCUS, input)) {
@@ -5,7 +5,7 @@ import java.util.Collections;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.PlayerEntity;
@@ -41,8 +41,8 @@ public class FluidSlotWidget extends CustomSlotWidget {
RenderSystem.disableBlend();
final Fluid fluid = fs.getFluid();
final FluidAttributes attributes = fluid.getAttributes();
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
final Sprite sprite = mc.getAtlasSpriteGetter(AtlasTexture.LOCATION_BLOCKS_TEXTURE)
mc.getTextureManager().bindTexture(SpriteAtlasTexture.BLOCK_ATLAS_TEX);
final Sprite sprite = mc.getAtlasSpriteGetter(SpriteAtlasTexture.BLOCK_ATLAS_TEX)
.apply(attributes.getStillTexture(fs.getFluidStack()));
// Set color for dynamic fluids
@@ -23,7 +23,7 @@ import com.mojang.blaze3d.systems.RenderSystem;
import net.fabricmc.api.EnvType;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.texture.Sprite;
import net.minecraft.fluid.Fluid;
import net.fabricmc.api.Environment;
@@ -63,8 +63,8 @@ public class FluidTankWidget extends Widget implements ITooltip {
RenderSystem.color3f(red, green, blue);
MinecraftClient mc = MinecraftClient.getInstance();
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
final Sprite sprite = mc.getAtlasSpriteGetter(AtlasTexture.LOCATION_BLOCKS_TEXTURE)
mc.getTextureManager().bindTexture(SpriteAtlasTexture.BLOCK_ATLAS_TEX);
final Sprite sprite = mc.getAtlasSpriteGetter(SpriteAtlasTexture.BLOCK_ATLAS_TEX)
.apply(attributes.getStillTexture(fluidStack.getFluidStack()));
final int scaledHeight = (int) (this.height