More moves and compilation fixes

This commit is contained in:
Sebastian Hartte
2020-06-29 02:15:31 +02:00
parent 3df93fc66d
commit 0d63f560d3
240 changed files with 2221 additions and 1926 deletions
@@ -5,7 +5,7 @@ import java.util.Collections;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.PlayerEntity;
@@ -41,8 +41,8 @@ public class FluidSlotWidget extends CustomSlotWidget {
RenderSystem.disableBlend();
final Fluid fluid = fs.getFluid();
final FluidAttributes attributes = fluid.getAttributes();
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
final Sprite sprite = mc.getAtlasSpriteGetter(AtlasTexture.LOCATION_BLOCKS_TEXTURE)
mc.getTextureManager().bindTexture(SpriteAtlasTexture.BLOCK_ATLAS_TEX);
final Sprite sprite = mc.getAtlasSpriteGetter(SpriteAtlasTexture.BLOCK_ATLAS_TEX)
.apply(attributes.getStillTexture(fs.getFluidStack()));
// Set color for dynamic fluids