More moves and compilation fixes
This commit is contained in:
@@ -76,9 +76,9 @@ public class AEFluidInventory implements IAEFluidTank {
|
||||
@Override
|
||||
public FluidVolume getFluidInTank(int tank) {
|
||||
if (tank < 0 || tank >= fluids.length) {
|
||||
return FluidVolume.EMPTY;
|
||||
return FluidVolumeUtil.EMPTY;
|
||||
}
|
||||
return fluids[tank] == null ? FluidVolume.EMPTY : fluids[tank].getFluidStack();
|
||||
return fluids[tank] == null ? FluidVolumeUtil.EMPTY : fluids[tank].getFluidStack();
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -88,7 +88,7 @@ public class AEFluidInventory implements IAEFluidTank {
|
||||
|
||||
@Override
|
||||
public boolean isFluidValid(int tank, @Nonnull FluidVolume stack) {
|
||||
return stack != FluidVolume.EMPTY;
|
||||
return stack != FluidVolumeUtil.EMPTY;
|
||||
}
|
||||
|
||||
public int fill(final int slot, final FluidVolume resource, final boolean doFill) {
|
||||
@@ -162,12 +162,12 @@ public class AEFluidInventory implements IAEFluidTank {
|
||||
@Override
|
||||
public FluidVolume drain(final FluidVolume fluid, final FluidAction action) {
|
||||
if (fluid.isEmpty() || fluid.getAmount() <= 0) {
|
||||
return FluidVolume.EMPTY;
|
||||
return FluidVolumeUtil.EMPTY;
|
||||
}
|
||||
|
||||
final FluidVolume resource = fluid.copy();
|
||||
|
||||
FluidVolume totalDrained = FluidVolume.EMPTY;
|
||||
FluidVolume totalDrained = FluidVolumeUtil.EMPTY;
|
||||
for (int slot = 0; slot < this.getSlots(); ++slot) {
|
||||
FluidVolume drain = this.drain(slot, resource, action == FluidAction.EXECUTE);
|
||||
if (drain != null) {
|
||||
@@ -189,10 +189,10 @@ public class AEFluidInventory implements IAEFluidTank {
|
||||
@Override
|
||||
public FluidVolume drain(final int maxDrain, final FluidAction action) {
|
||||
if (maxDrain == 0) {
|
||||
return FluidVolume.EMPTY;
|
||||
return FluidVolumeUtil.EMPTY;
|
||||
}
|
||||
|
||||
FluidVolume totalDrained = FluidVolume.EMPTY;
|
||||
FluidVolume totalDrained = FluidVolumeUtil.EMPTY;
|
||||
int toDrain = maxDrain;
|
||||
|
||||
for (int slot = 0; slot < this.getSlots(); ++slot) {
|
||||
|
||||
Reference in New Issue
Block a user