Placed github related files into .github
Moved CONTRIBUTING.md to .github Added an ISSUE_TEMPLATE.md
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# How to contribute
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We want to keep it as easy as possible to contribute changes to support
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the growth and stability of AE2. There are a few guidelines that we
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need contributors to follow so that we can have a chance of keeping on
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top of things.
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## Getting Started
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### Reporting an Issue
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Applied Energistics 2 crashing, have a suggestion, found a bug? Create an issue now!
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1. Make sure your issue has not already been answered or fixed and you are using the latest version. Also think about whether your issue is a valid one before submitting it.
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2. Go to [the issues page](https://github.com/AppliedEnergistics/Applied-Energistics-2/issues) and click [new issue](https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/new)
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3. Enter your a title of your issue (something that summarizes your issue), and then create a detailed description of the issue.
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* Do not tag it with something like `[Feature]` or `[Bug]`. When it is applicable, we will take care of it.
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* The following details are required. Not including them can cause the issue to be closed.
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* Forge version
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* AE2 version
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* Crash log, when reporting a crash (Please make sure to use [pastebin](http://pastebin.com/))
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* Do not post an excerpt of what you consider important, instead:
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* Post the full log
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* Other mods and their version, when reporting an issue between AE and another mod
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* Also consider updating these before submitting a new issue, it might be already fixed
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* A detailed description of the bug or feature
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* To further help in resolving your issues please try to include the follow if applicable:
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* What was expected?
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* How to reproduce the problem?
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* This is usually a great detail and allows us to fix it way faster
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* Server or Single Player?
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* Screen shots or Pictures of the problem
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* Mod Pack using and version?
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* Keep in mind that some mods might use an outdated version of AE2
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* If so you should report it to your modpack
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5. Click `Submit New Issue`, and wait for feedback!
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Providing as many details as possible does help us to find and resolve the issue faster and also you getting a fixed version as fast as possible.
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### Submitting Changes
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* Submit an issue to the github project, assuming one does not already exist.
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* Clearly describe the issue including steps to reproduce when it is a bug.
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* Make sure you fill in the earliest version that you know has the issue.
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* Fork the repository on GitHub
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* Create a topic branch from where you want to base your work.
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* This is revison branch that is under active development.
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* Only target release branches if you are certain your fix must be on that
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branch.
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* To quickly create a topic branch based on the development branch; `git
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checkout -b fix/master/my_contribution branch`. Please avoid working
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directly on the `active development` branch.
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* Make commits of logical units.
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* Check for unnecessary whitespace with `git diff --check` before committing.
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* Make sure your commit messages are in the proper format.
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````
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(#12345) Make the example in CONTRIBUTING imperative and concrete
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Without this patch applied the example commit message in the CONTRIBUTING
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document is not a concrete example. This is a problem because the
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contributor is left to imagine what the commit message should look like
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based on a description rather than an example. This patch fixes the
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problem by making the example concrete and imperative.
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The first line is a real life imperative statement with a ticket number
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from our issue tracker. The body describes the behavior without the patch,
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why this is a problem, and how the patch fixes the problem when applied.
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````
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* Always fully test your changes. If they are large engouh in scope, then fully test AE2.
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* Describing the process you used to test your changes in detail will help speed up this process.
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## Making Trivial Changes
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### Documentation
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For changes of a trivial nature to comments and documentation, it is not
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always necessary to create a new issue. In this case, it is
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appropriate to start the first line of a commit with '(doc)' instead of
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a ticket number.
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````
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(doc) Add documentation commit example to CONTRIBUTING
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There is no example for contributing a documentation commit
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to the Puppet repository. This is a problem because the contributor
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is left to assume how a commit of this nature may appear.
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The first line is a real life imperative statement with '(doc)' in
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place of what would have been the ticket number in a
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non-documentation related commit. The body describes the nature of
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the new documentation or comments added.
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````
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### Semantic Changes
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In order to keep the code in a state where PRs can be safely merged, it is important to
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avoid changes to syntax or changes that don't add any real value to the code base. PRs
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that make changes only to syntax or "clean up" the code will be rejected. Any code clean-up
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should be coordinated with the core team first.
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## Style Guidelines
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Applied Energistics does not follow standard Java syntax. The guidelines below illustrate
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the styling guidelines used by AE.
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PRs that do not conform to these standards will be rejected.
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You can find presets for Eclipse and IntelliJ IDEA in the `codeformat` folder.
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We try to keep them up to date, but in case you find them not formatting it correctly, then please report it
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### Whitespace
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#### Tabs or spaces
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Configure your IDE to use tabs as padding whitespace. Ensure that there is no extra whitespace
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at the end of lines, or on blank lines.
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#### Pad parenthes with whitespace
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````
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if( item.equals( newItem )
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public void DeleteItem( item )
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catch( Throwable )
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````
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### Braces
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Place opening and closing braces on a new line. Always include open and close braces, even if
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the body is a single line.
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````
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if( item.equals( newItem )
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{
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}
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else
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{
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}
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public void DeleteItem( item )
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{
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}
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````
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## Submitting Changes
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* Push your changes to a topic branch in your fork of the repository.
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* Submit a pull request to the repository in the puppetlabs organization.
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* Update your issue to mark that you have submitted code and are ready for it to be reviewed.
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* Include a link to the pull request in the ticket.
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* The core team looks at Pull Requests on a regular basis.
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* There are many reasons why it will take a long time to pull your PR. Be patient, we'll
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get to it.
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* After feedback has been given we expect responses within two weeks. After two
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weeks will may close the pull request if it isn't showing any activity.
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# Additional Resources
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* [General GitHub documentation](http://help.github.com/)
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* [GitHub pull request documentation](http://help.github.com/send-pull-requests/)
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* #AppliedEnergistics IRC channel on esper.net
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@@ -0,0 +1,16 @@
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<!-- Provide a summary of the issue in the Title above, please do not "[Tag]" it -->
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#### Description
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<!-- Always use the most recent version from ae-mod.info, it might already be fixed -->
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<!-- When describing a bug, tell us what was expected and what the actual behaviour is -->
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<!-- When suggesting a feature, tell us how it should work and why it should be considered -->
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#### Environment
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<!-- Include as many relevant details about the environment -->
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<!-- Like the used version, SP/MP, other mods and their version, crashlogs etc -->
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<!-- Please use pastebin or gist for posting the complete crashlog, no excerpt -->
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<!-- The following ones are required, please note "latest" is not a version -->
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- Minecraft Version:
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- AE2 Version:
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- Forge Version:
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Reference in New Issue
Block a user