Closes #1283: Add custom Callable to prevent memory leaks
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@@ -19,11 +19,10 @@
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package appeng.tile.spatial;
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import java.util.concurrent.Callable;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import appeng.api.config.Actionable;
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@@ -46,10 +45,11 @@ import appeng.tile.events.TileEventType;
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import appeng.tile.grid.AENetworkInvTile;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.IWorldCallable;
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import appeng.util.Platform;
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public class TileSpatialIOPort extends AENetworkInvTile implements Callable
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public class TileSpatialIOPort extends AENetworkInvTile implements IWorldCallable<Void>
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{
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final int[] sides = { 0, 1 };
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@@ -122,9 +122,8 @@ public class TileSpatialIOPort extends AENetworkInvTile implements Callable
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}
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@Override
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public Object call() throws Exception
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public Void call( World world ) throws Exception
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{
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ItemStack cell = this.getStackInSlot( 0 );
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if( this.isSpatialCell( cell ) && this.getStackInSlot( 1 ) == null )
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{
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