Closes #1283: Add custom Callable to prevent memory leaks
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@@ -20,7 +20,6 @@ package appeng.worldgen;
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import java.util.Random;
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import java.util.concurrent.Callable;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@@ -33,6 +32,7 @@ import appeng.core.AEConfig;
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import appeng.core.features.registries.WorldGenRegistry;
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import appeng.core.worlddata.WorldData;
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import appeng.hooks.TickHandler;
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import appeng.util.IWorldCallable;
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import appeng.util.Platform;
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import appeng.worldgen.meteorite.ChunkOnly;
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@@ -51,11 +51,11 @@ public final class MeteoriteWorldGen implements IWorldGenerator
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int z = r.nextInt( 16 ) + ( chunkZ << 4 );
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int depth = 180 + r.nextInt( 20 );
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TickHandler.INSTANCE.addCallable( w, new MeteoriteSpawn( x, depth, z, w ) );
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TickHandler.INSTANCE.addCallable( w, new MeteoriteSpawn( x, depth, z ) );
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}
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else
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{
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TickHandler.INSTANCE.addCallable( w, new MeteoriteSpawn( chunkX << 4, 128, chunkZ << 4, w ) );
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TickHandler.INSTANCE.addCallable( w, new MeteoriteSpawn( chunkX << 4, 128, chunkZ << 4 ) );
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}
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}
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else
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@@ -113,24 +113,22 @@ public final class MeteoriteWorldGen implements IWorldGenerator
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return WorldData.instance().spawnData().getNearByMeteorites( w.provider.dimensionId, chunkX, chunkZ );
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}
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class MeteoriteSpawn implements Callable
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class MeteoriteSpawn implements IWorldCallable<Object>
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{
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final int x;
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final int z;
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final World w;
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final int depth;
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public MeteoriteSpawn( int x, int depth, int z, World w )
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public MeteoriteSpawn( int x, int depth, int z )
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{
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this.x = x;
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this.z = z;
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this.w = w;
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this.depth = depth;
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}
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@Override
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public Object call() throws Exception
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public Object call( World world ) throws Exception
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{
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int chunkX = this.x >> 4;
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int chunkZ = this.z >> 4;
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@@ -138,10 +136,10 @@ public final class MeteoriteWorldGen implements IWorldGenerator
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double minSqDist = Double.MAX_VALUE;
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// near by meteorites!
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for( NBTTagCompound data : MeteoriteWorldGen.this.getNearByMeteorites( this.w, chunkX, chunkZ ) )
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for( NBTTagCompound data : MeteoriteWorldGen.this.getNearByMeteorites( world, chunkX, chunkZ ) )
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{
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MeteoritePlacer mp = new MeteoritePlacer();
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mp.spawnMeteorite( new ChunkOnly( this.w, chunkX, chunkZ ), data );
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mp.spawnMeteorite( new ChunkOnly( world, chunkX, chunkZ ), data );
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minSqDist = Math.min( minSqDist, mp.getSqDistance( this.x, this.z ) );
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}
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@@ -150,11 +148,11 @@ public final class MeteoriteWorldGen implements IWorldGenerator
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if( minSqDist > AEConfig.instance.minMeteoriteDistanceSq || isCluster )
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{
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MeteoriteWorldGen.this.tryMeteorite( this.w, this.depth, this.x, this.z );
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MeteoriteWorldGen.this.tryMeteorite( world, this.depth, this.x, this.z );
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}
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WorldData.instance().spawnData().setGenerated( this.w.provider.dimensionId, chunkX, chunkZ );
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WorldData.instance().compassData().service().updateArea( this.w, chunkX, chunkZ );
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WorldData.instance().spawnData().setGenerated( world.provider.dimensionId, chunkX, chunkZ );
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WorldData.instance().compassData().service().updateArea( world, chunkX, chunkZ );
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return null;
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}
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