GameProfile API Sync.
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@@ -88,7 +88,7 @@ public class AENetworkProxy implements IGridBlock
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}
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else if ( node != null && owner != null )
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{
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node.setPlayerID( WorldSettings.getInstance().getPlayerID( owner.getCommandSenderName() ) );
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node.setPlayerID( WorldSettings.getInstance().getPlayerID( owner.getGameProfile() ) );
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owner = null;
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}
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}
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