Added Light P2P Tunnel
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@@ -42,7 +42,7 @@ public enum AEFeature
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DenseEnergyCells("HigherCapacity"), DenseCables("HigherCapacity"),
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P2PTunnelRF("P2PTunnels"), P2PTunnelME("P2PTunnels"), P2PTunnelItems("P2PTunnels"), P2PTunnelRedstone("P2PTunnels"), P2PTunnelEU("P2PTunnels"), P2PTunnelMJ(
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"P2PTunnels"), P2PTunnelLiquids("P2PTunnels"),
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"P2PTunnels"), P2PTunnelLiquids("P2PTunnels"), P2PTunnelLight("P2PTunnels"),
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MassCannonBlockDamage("BlockFeatures"), TinyTNTBlockDamage("BlockFeatures"), Facades("Facades"),
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@@ -33,6 +33,12 @@ public class P2PTunnelRegistry implements IP2PTunnelRegistry
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public void configure()
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{
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/**
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* light!
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*/
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addNewAttunement( new ItemStack( Blocks.torch ), TunnelType.LIGHT );
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addNewAttunement( new ItemStack( Blocks.glowstone ), TunnelType.LIGHT );
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/**
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* attune based on most redstone base items.
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*/
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