Pretty much all of security minus the gui.
and all the stuff I did that i forgot to comment.
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@@ -335,4 +335,9 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile
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return null;
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}
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public void securityBreak()
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{
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worldObj.destroyBlock( xCoord, yCoord, zCoord, true );
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dropItems = false;
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}
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}
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