Lower case methods

This commit is contained in:
thatsIch
2015-05-18 00:08:05 +02:00
parent 124d14d3c3
commit 0f9ca7885a
10 changed files with 34 additions and 34 deletions
@@ -1,6 +1,6 @@
/* /*
* This file is part of Applied Energistics 2. * This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
* *
* Applied Energistics 2 is free software: you can redistribute it and/or modify * Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -117,7 +117,7 @@ public class SlotCraftingTerm extends AppEngCraftingSlot
maxTimesToCraft = 1; maxTimesToCraft = 1;
} }
maxTimesToCraft = this.CapCraftingAttempts( maxTimesToCraft ); maxTimesToCraft = this.capCraftingAttempts( maxTimesToCraft );
if( ia == null ) if( ia == null )
{ {
@@ -147,7 +147,7 @@ public class SlotCraftingTerm extends AppEngCraftingSlot
} }
} }
protected int CapCraftingAttempts( int maxTimesToCraft ) protected int capCraftingAttempts( int maxTimesToCraft )
{ {
return maxTimesToCraft; return maxTimesToCraft;
} }
@@ -1,6 +1,6 @@
/* /*
* This file is part of Applied Energistics 2. * This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
* *
* Applied Energistics 2 is free software: you can redistribute it and/or modify * Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -44,7 +44,7 @@ public class BlockPhantomNode extends AEBaseBlock
public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ ) public boolean onActivated( World w, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ )
{ {
TilePhantomNode tpn = this.getTileEntity( w, x, y, z ); TilePhantomNode tpn = this.getTileEntity( w, x, y, z );
tpn.BOOM(); tpn.triggerCrashMode();
return true; return true;
} }
@@ -1,6 +1,6 @@
/* /*
* This file is part of Applied Energistics 2. * This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
* *
* Applied Energistics 2 is free software: you can redistribute it and/or modify * Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -46,7 +46,7 @@ public class TileChunkLoader extends AEBaseTile
Ticket ct; Ticket ct;
@TileEvent( TileEventType.TICK ) @TileEvent( TileEventType.TICK )
public void Tick_TileChunkLoader() public void onTickEvent()
{ {
if( this.requestTicket ) if( this.requestTicket )
{ {
@@ -1,6 +1,6 @@
/* /*
* This file is part of Applied Energistics 2. * This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
* *
* Applied Energistics 2 is free software: you can redistribute it and/or modify * Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -41,7 +41,7 @@ public class TileCubeGenerator extends AEBaseTile
EntityPlayer who; EntityPlayer who;
@TileEvent( TileEventType.TICK ) @TileEvent( TileEventType.TICK )
public void TCG_Tick() public void onTickEvent()
{ {
if( this.is != null && Platform.isServer() ) if( this.is != null && Platform.isServer() )
{ {
@@ -1,6 +1,6 @@
/* /*
* This file is part of Applied Energistics 2. * This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
* *
* Applied Energistics 2 is free software: you can redistribute it and/or modify * Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -54,7 +54,7 @@ public class TilePhantomNode extends AENetworkTile
this.crashMode = true; this.crashMode = true;
} }
public void BOOM() public void triggerCrashMode()
{ {
if( this.proxy != null ) if( this.proxy != null )
{ {
@@ -1,6 +1,6 @@
/* /*
* This file is part of Applied Energistics 2. * This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
* *
* Applied Energistics 2 is free software: you can redistribute it and/or modify * Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -50,20 +50,20 @@ public class RF extends BaseModule
@Override @Override
public void postInit() public void postInit()
{ {
this.RFStack( "ExtraUtilities", "extractor_base", 12 ); this.registerRFAttunement( "ExtraUtilities", "extractor_base", 12 );
this.RFStack( "ExtraUtilities", "pipes", 11 ); this.registerRFAttunement( "ExtraUtilities", "pipes", 11 );
this.RFStack( "ExtraUtilities", "pipes", 14 ); this.registerRFAttunement( "ExtraUtilities", "pipes", 14 );
this.RFStack( "ExtraUtilities", "generator", OreDictionary.WILDCARD_VALUE ); this.registerRFAttunement( "ExtraUtilities", "generator", OreDictionary.WILDCARD_VALUE );
this.RFStack( "ThermalExpansion", "Cell", OreDictionary.WILDCARD_VALUE ); this.registerRFAttunement( "ThermalExpansion", "Cell", OreDictionary.WILDCARD_VALUE );
this.RFStack( "ThermalExpansion", "Dynamo", OreDictionary.WILDCARD_VALUE ); this.registerRFAttunement( "ThermalExpansion", "Dynamo", OreDictionary.WILDCARD_VALUE );
this.RFStack( "EnderIO", "itemPowerConduit", OreDictionary.WILDCARD_VALUE ); this.registerRFAttunement( "EnderIO", "itemPowerConduit", OreDictionary.WILDCARD_VALUE );
this.RFStack( "EnderIO", "blockCapacitorBank", 0 ); this.registerRFAttunement( "EnderIO", "blockCapacitorBank", 0 );
this.RFStack( "EnderIO", "blockPowerMonitor", 0 ); this.registerRFAttunement( "EnderIO", "blockPowerMonitor", 0 );
} }
void RFStack( String mod, String name, int dmg ) void registerRFAttunement( String mod, String name, int dmg )
{ {
ItemStack modItem = GameRegistry.findItemStack( mod, name, 1 ); ItemStack modItem = GameRegistry.findItemStack( mod, name, 1 );
if( modItem != null ) if( modItem != null )
@@ -1,6 +1,6 @@
/* /*
* This file is part of Applied Energistics 2. * This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
* *
* Applied Energistics 2 is free software: you can redistribute it and/or modify * Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -201,7 +201,7 @@ public class PartP2PIC2Power extends PartP2PTunnel<PartP2PIC2Power> implements i
if( x != null && x.OutputEnergyA <= 0.001 ) if( x != null && x.OutputEnergyA <= 0.001 )
{ {
this.QueueTunnelDrain( PowerUnits.EU, amount ); this.queueTunnelDrain( PowerUnits.EU, amount );
x.OutputEnergyA = amount; x.OutputEnergyA = amount;
x.OutputVoltageA = voltage; x.OutputVoltageA = voltage;
return 0; return 0;
@@ -209,7 +209,7 @@ public class PartP2PIC2Power extends PartP2PTunnel<PartP2PIC2Power> implements i
if( x != null && x.OutputEnergyB <= 0.001 ) if( x != null && x.OutputEnergyB <= 0.001 )
{ {
this.QueueTunnelDrain( PowerUnits.EU, amount ); this.queueTunnelDrain( PowerUnits.EU, amount );
x.OutputEnergyB = amount; x.OutputEnergyB = amount;
x.OutputVoltageB = voltage; x.OutputVoltageB = voltage;
return 0; return 0;
@@ -1,6 +1,6 @@
/* /*
* This file is part of Applied Energistics 2. * This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
* *
* Applied Energistics 2 is free software: you can redistribute it and/or modify * Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -133,7 +133,7 @@ public final class PartP2PRFPower extends PartP2PTunnel<PartP2PRFPower> implemen
} }
} }
this.QueueTunnelDrain( PowerUnits.RF, total ); this.queueTunnelDrain( PowerUnits.RF, total );
} }
catch( GridAccessException ignored ) catch( GridAccessException ignored )
{ {
@@ -1,6 +1,6 @@
/* /*
* This file is part of Applied Energistics 2. * This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
* *
* Applied Energistics 2 is free software: you can redistribute it and/or modify * Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -439,7 +439,7 @@ public abstract class PartP2PTunnel<T extends PartP2PTunnel> extends PartBasicSt
return CableBusTextures.BlockP2PTunnel2.getIcon(); return CableBusTextures.BlockP2PTunnel2.getIcon();
} }
protected void QueueTunnelDrain( PowerUnits unit, double f ) protected void queueTunnelDrain( PowerUnits unit, double f )
{ {
double ae_to_tax = unit.convertTo( PowerUnits.AE, f * AEConfig.TUNNEL_POWER_LOSS ); double ae_to_tax = unit.convertTo( PowerUnits.AE, f * AEConfig.TUNNEL_POWER_LOSS );
@@ -1,6 +1,6 @@
/* /*
* This file is part of Applied Energistics 2. * This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
* *
* Applied Energistics 2 is free software: you can redistribute it and/or modify * Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by * it under the terms of the GNU Lesser General Public License as published by
@@ -39,11 +39,11 @@ public class ChunkLogger implements ISubCommand
boolean enabled = false; boolean enabled = false;
@SubscribeEvent @SubscribeEvent
public void ChunkLoad( ChunkEvent.Load load ) public void onChunkLoadEvent( ChunkEvent.Load event )
{ {
if( !load.world.isRemote ) if( !event.world.isRemote )
{ {
AELog.info( "Chunk Loaded: " + load.getChunk().xPosition + ", " + load.getChunk().zPosition ); AELog.info( "Chunk Loaded: " + event.getChunk().xPosition + ", " + event.getChunk().zPosition );
this.displayStack(); this.displayStack();
} }
} }
@@ -68,7 +68,7 @@ public class ChunkLogger implements ISubCommand
} }
@SubscribeEvent @SubscribeEvent
public void ChunkLoad( ChunkEvent.Unload unload ) public void onChunkUnloadEvent( ChunkEvent.Unload unload )
{ {
if( !unload.world.isRemote ) if( !unload.world.isRemote )
{ {