Lots more moved

This commit is contained in:
Sebastian Hartte
2020-07-04 21:03:30 +02:00
parent 5982f094ec
commit 1478e4c378
444 changed files with 4693 additions and 5235 deletions
@@ -0,0 +1,66 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.attributes;
import alexiil.mc.lib.attributes.Attribute;
import alexiil.mc.lib.attributes.Attributes;
import alexiil.mc.lib.attributes.SearchOptions;
import appeng.api.storage.IStorageMonitorableAccessor;
import appeng.parts.AEBasePart;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
/**
* Utility class that holds various attributes, both by AE2 and other Mods.
*/
public final class MEAttributes {
private MEAttributes() {
}
public static Attribute<IStorageMonitorableAccessor> STORAGE_MONITORABLE_ACCESSOR
= Attributes.createDefaulted(IStorageMonitorableAccessor.class, new NullMENetworkAccessor());
public static <T> T getFirstAttributeOnSide(Attribute<T> attribute, BlockEntity be, Direction side) {
World world = be.getWorld();
if (world == null) {
return null;
}
return attribute.getFirstOrNull(world, be.getPos().offset(side), SearchOptions.inDirection(side.getOpposite()));
}
// Convenience function to get an attribute of the block that is in front of a part
public static <T> T getAttributeInFrontOfPart(Attribute<T> attribute, AEBasePart part) {
BlockEntity self = part.getHost().getTile();
Direction direction = part.getSide().getFacing();
final World w = self.getWorld();
BlockPos neighborPos = self.getPos().offset(direction);
// Do not force-load a neighboring chunk for this.
ChunkPos chunkPos = new ChunkPos(neighborPos);
if (!w.getChunkManager().isChunkLoaded(chunkPos.x, chunkPos.z)) {
return null;
}
return attribute.getFirstOrNull(w, neighborPos, SearchOptions.inDirection(direction));
}
}