Lots more moved
This commit is contained in:
@@ -0,0 +1,34 @@
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package appeng.block.qnb;
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import java.util.Set;
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import net.minecraft.util.math.Direction;
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public class QnbFormedState {
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private final Set<Direction> adjacentQuantumBridges;
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private final boolean corner;
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private final boolean powered;
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public QnbFormedState(Set<Direction> adjacentQuantumBridges, boolean corner, boolean powered) {
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this.adjacentQuantumBridges = adjacentQuantumBridges;
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this.corner = corner;
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this.powered = powered;
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}
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public Set<Direction> getAdjacentQuantumBridges() {
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return this.adjacentQuantumBridges;
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}
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public boolean isCorner() {
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return this.corner;
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}
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public boolean isPowered() {
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return this.powered;
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}
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}
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@@ -0,0 +1,91 @@
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block.qnb;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.StateManager;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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import appeng.block.AEBaseTileBlock;
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import appeng.tile.qnb.QuantumBridgeBlockEntity;
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public abstract class QuantumBaseBlock extends AEBaseTileBlock<QuantumBridgeBlockEntity> {
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public static final BooleanProperty FORMED = BooleanProperty.of("formed");
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private static final VoxelShape SHAPE;
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static {
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final float shave = 2.0f / 16.0f;
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SHAPE = VoxelShapes.cuboid(new Box(shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave));
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}
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public QuantumBaseBlock(Settings props) {
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super(props);
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this.setDefaultState(this.getDefaultState().with(FORMED, false));
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView worldIn, BlockPos pos, ShapeContext context) {
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return SHAPE;
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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super.appendProperties(builder);
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builder.add(FORMED);
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}
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@Override
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protected BlockState updateBlockStateFromTileEntity(BlockState currentState, QuantumBridgeBlockEntity te) {
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return currentState.with(FORMED, te.isFormed());
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}
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@Override
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public void neighborUpdate(BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos,
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boolean isMoving) {
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final QuantumBridgeBlockEntity bridge = this.getBlockEntity(world, pos);
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if (bridge != null) {
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bridge.neighborUpdate();
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}
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}
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@Override
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public void onStateReplaced(BlockState state, World w, BlockPos pos, BlockState newState, boolean isMoving) {
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if (newState.getBlock() == state.getBlock()) {
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return; // Just a block state change
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}
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final QuantumBridgeBlockEntity bridge = this.getBlockEntity(w, pos);
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if (bridge != null) {
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bridge.breakCluster();
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}
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super.onStateReplaced(state, w, pos, newState, isMoving);
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}
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}
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@@ -0,0 +1,21 @@
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package appeng.block.qnb;
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import net.minecraft.client.render.RenderLayer;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import appeng.bootstrap.BlockRenderingCustomizer;
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import appeng.bootstrap.IBlockRendering;
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import appeng.bootstrap.IItemRendering;
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public class QuantumBridgeRendering extends BlockRenderingCustomizer {
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@Override
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@Environment(EnvType.CLIENT)
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public void customize(IBlockRendering rendering, IItemRendering itemRendering) {
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rendering.renderType(RenderLayer.getCutout());
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// Disable auto rotation
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rendering.modelCustomizer((location, model) -> model);
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}
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}
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@@ -0,0 +1,97 @@
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block.qnb;
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import java.util.Random;
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import javax.annotation.Nullable;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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import appeng.client.EffectType;
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import appeng.container.ContainerLocator;
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import appeng.container.ContainerOpener;
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import appeng.container.implementations.QNBContainer;
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import appeng.core.AppEng;
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import appeng.helpers.AEMaterials;
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import appeng.tile.qnb.QuantumBridgeBlockEntity;
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import appeng.util.Platform;
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public class QuantumLinkChamberBlock extends QuantumBaseBlock {
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private static final VoxelShape SHAPE;
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static {
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final double onePixel = 2.0 / 16.0;
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SHAPE = VoxelShapes.cuboid(
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new Box(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
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}
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public QuantumLinkChamberBlock() {
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super(defaultProps(AEMaterials.GLASS));
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}
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@Override
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public void randomDisplayTick(final BlockState state, final World w, final BlockPos pos, final Random rand) {
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final QuantumBridgeBlockEntity bridge = this.getBlockEntity(w, pos);
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if (bridge != null) {
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if (bridge.hasQES()) {
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if (AppEng.instance().shouldAddParticles(rand)) {
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AppEng.instance().spawnEffect(EffectType.Energy, w, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5,
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null);
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}
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}
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}
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}
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@Override
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public ActionResult onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand,
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final @Nullable ItemStack heldItem, final BlockHitResult hit) {
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if (p.isInSneakingPose()) {
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return ActionResult.PASS;
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}
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final QuantumBridgeBlockEntity tg = this.getBlockEntity(w, pos);
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if (tg != null) {
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if (Platform.isServer()) {
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ContainerOpener.openContainer(QNBContainer.TYPE, p, ContainerLocator.forTileEntity(tg));
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}
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return ActionResult.SUCCESS;
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}
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return ActionResult.PASS;
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView worldIn, BlockPos pos, ShapeContext context) {
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return SHAPE;
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}
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}
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@@ -0,0 +1,57 @@
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.block.qnb;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Material;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import appeng.tile.qnb.QuantumBridgeBlockEntity;
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public class QuantumRingBlock extends QuantumBaseBlock {
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private static final VoxelShape SHAPE = createShape(2.0 / 16.0);
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private static final VoxelShape SHAPE_CORNER = createShape(4.0 / 16.0);
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private static final VoxelShape SHAPE_FORMED = createShape(1.0 / 16.0);
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public QuantumRingBlock() {
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super(defaultProps(Material.METAL));
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView w, BlockPos pos, ShapeContext context) {
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final QuantumBridgeBlockEntity bridge = this.getBlockEntity(w, pos);
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if (bridge != null && bridge.isCorner()) {
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return SHAPE_CORNER;
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} else if (bridge != null && bridge.isFormed()) {
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return SHAPE_FORMED;
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}
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return SHAPE;
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}
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private static VoxelShape createShape(double onePixel) {
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return VoxelShapes.cuboid(
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new Box(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
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}
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}
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