Lots more moved
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.tile.grindstone;
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import java.util.ArrayList;
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import java.util.List;
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import alexiil.mc.lib.attributes.Simulation;
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import alexiil.mc.lib.attributes.item.FixedItemInv;
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import net.minecraft.block.BlockState;
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import net.minecraft.item.ItemStack;
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import net.minecraft.block.entity.BlockEntityType;
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import net.minecraft.util.math.Direction;
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import appeng.api.implementations.tiles.ICrankable;
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import appeng.recipes.handlers.GrinderOptionalResult;
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import appeng.recipes.handlers.GrinderRecipe;
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import appeng.recipes.handlers.GrinderRecipes;
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import appeng.tile.AEBaseInvBlockEntity;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.util.InventoryAdaptor;
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import appeng.util.Platform;
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import appeng.util.inv.AdaptorFixedInv;
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import appeng.util.inv.InvOperation;
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import appeng.util.inv.WrapperFilteredItemHandler;
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import appeng.util.inv.filter.IAEItemFilter;
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public class GrinderBlockEntity extends AEBaseInvBlockEntity implements ICrankable {
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private static final int SLOT_PROCESSING = 6;
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private final AppEngInternalInventory inv = new AppEngInternalInventory(this, 7);
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private final FixedItemInv invExt = new WrapperFilteredItemHandler(this.inv, new GrinderFilter());
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private int points;
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public GrinderBlockEntity(BlockEntityType<?> tileEntityTypeIn) {
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super(tileEntityTypeIn);
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}
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@Override
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public void setOrientation(final Direction inForward, final Direction inUp) {
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super.setOrientation(inForward, inUp);
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final BlockState state = this.world.getBlockState(this.pos);
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state.getBlock().neighborUpdate(state, this.world, this.pos, state.getBlock(), this.pos, false);
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}
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@Override
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public FixedItemInv getInternalInventory() {
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return this.inv;
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}
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@Override
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protected FixedItemInv getItemHandlerForSide(Direction side) {
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return this.invExt;
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}
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@Override
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public void onChangeInventory(final FixedItemInv inv, final int slot, final InvOperation mc,
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final ItemStack removed, final ItemStack added) {
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}
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@Override
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public boolean canTurn() {
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if (isClient()) {
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return false;
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}
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if (this.inv.getInvStack(6).isEmpty()) // Add if there isn't one...
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{
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for (int x = 0; x < 3; x++) {
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ItemStack item = this.inv.getInvStack(x);
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if (item.isEmpty()) {
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continue;
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}
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GrinderRecipe r = GrinderRecipes.findForInput(world, item);
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if (r != null) {
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final ItemStack ais = item.copy();
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ais.setCount(r.getIngredientCount());
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item.decrement(r.getIngredientCount());
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if (item.getCount() <= 0) {
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item = ItemStack.EMPTY;
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}
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this.inv.setInvStack(x, item, Simulation.ACTION);
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this.inv.setInvStack(6, ais, Simulation.ACTION);
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return true;
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}
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}
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return false;
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}
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return true;
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}
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@Override
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public void applyTurn() {
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if (isClient()) {
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return;
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}
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this.points++;
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final ItemStack processing = this.inv.getInvStack(SLOT_PROCESSING);
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GrinderRecipe r = GrinderRecipes.findForInput(world, processing);
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if (r != null) {
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if (r.getTurns() > this.points) {
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return;
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}
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this.points = 0;
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final InventoryAdaptor sia = new AdaptorFixedInv(this.inv.getSubInv(3, 6));
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this.addItem(sia, r.getOutput());
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for (GrinderOptionalResult optionalResult : r.getOptionalResults()) {
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final float chance = (Platform.getRandomInt() % 2000) / 2000.0f;
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if (chance <= optionalResult.getChance()) {
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this.addItem(sia, optionalResult.getResult());
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}
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}
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this.inv.setInvStack(6, ItemStack.EMPTY, Simulation.ACTION);
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}
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}
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private void addItem(final InventoryAdaptor sia, final ItemStack output) {
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if (output.isEmpty()) {
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return;
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}
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final ItemStack notAdded = sia.addItems(output);
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if (!notAdded.isEmpty()) {
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final List<ItemStack> out = new ArrayList<>();
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out.add(notAdded);
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Platform.spawnDrops(this.world, this.pos.offset(this.getForward()), out);
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}
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}
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@Override
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public boolean canCrankAttach(final Direction directionToCrank) {
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return this.getUp() == directionToCrank;
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}
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private class GrinderFilter implements IAEItemFilter {
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@Override
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public boolean allowExtract(FixedItemInv inv, int slotIndex, int amount) {
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return slotIndex >= 3 && slotIndex <= 5;
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}
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@Override
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public boolean allowInsert(FixedItemInv inv, int slotIndex, ItemStack stack) {
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if (!GrinderRecipes.isValidIngredient(world, stack)) {
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return false;
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}
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return slotIndex >= 0 && slotIndex <= 2;
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}
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}
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}
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