Always use qualified access for fields and methods

This commit is contained in:
yueh
2017-07-20 21:27:22 +02:00
parent f9cad0758d
commit 15582fd1df
211 changed files with 1086 additions and 1086 deletions
@@ -79,42 +79,42 @@ class QnbFormedBakedModel implements IBakedModel
// Get the correct base model
if( !( state instanceof IExtendedBlockState ) )
{
return baseModel.getQuads( state, side, rand );
return this.baseModel.getQuads( state, side, rand );
}
IExtendedBlockState extendedBlockState = (IExtendedBlockState) state;
QnbFormedState formedState = extendedBlockState.getValue( BlockQuantumBase.FORMED_STATE );
return getQuads( formedState, state, side, rand );
return this.getQuads( formedState, state, side, rand );
}
private List<BakedQuad> getQuads( QnbFormedState formedState, IBlockState state, EnumFacing side, long rand )
{
CubeBuilder builder = new CubeBuilder( vertexFormat );
CubeBuilder builder = new CubeBuilder( this.vertexFormat );
if( state.getBlock() == linkBlock )
if( state.getBlock() == this.linkBlock )
{
Set<EnumFacing> sides = formedState.getAdjacentQuantumBridges();
this.renderCableAt( builder, 0.11f * 16, glassCableTexture, 0.141f * 16, sides );
this.renderCableAt( builder, 0.11f * 16, this.glassCableTexture, 0.141f * 16, sides );
this.renderCableAt( builder, 0.188f * 16, coveredCableTexture, 0.1875f * 16, sides );
this.renderCableAt( builder, 0.188f * 16, this.coveredCableTexture, 0.1875f * 16, sides );
builder.setTexture( linkTexture );
builder.setTexture( this.linkTexture );
builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
}
else
{
if( formedState.isCorner() )
{
this.renderCableAt( builder, 0.188f * 16, coveredCableTexture, 0.05f * 16, formedState.getAdjacentQuantumBridges() );
this.renderCableAt( builder, 0.188f * 16, this.coveredCableTexture, 0.05f * 16, formedState.getAdjacentQuantumBridges() );
builder.setTexture( ringTexture );
builder.setTexture( this.ringTexture );
builder.addCube( DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
if( formedState.isPowered() )
{
builder.setTexture( lightCornerTexture );
builder.setTexture( this.lightCornerTexture );
builder.setRenderFullBright( true );
for( EnumFacing facing : EnumFacing.values() )
{
@@ -133,7 +133,7 @@ class QnbFormedBakedModel implements IBakedModel
}
else
{
builder.setTexture( ringTexture );
builder.setTexture( this.ringTexture );
builder.addCube( 0, DEFAULT_RENDER_MIN, DEFAULT_RENDER_MIN, 16, DEFAULT_RENDER_MAX, DEFAULT_RENDER_MAX );
@@ -143,7 +143,7 @@ class QnbFormedBakedModel implements IBakedModel
if( formedState.isPowered() )
{
builder.setTexture( lightTexture );
builder.setTexture( this.lightTexture );
builder.setRenderFullBright( true );
for( EnumFacing facing : EnumFacing.values() )
{
@@ -203,7 +203,7 @@ class QnbFormedBakedModel implements IBakedModel
@Override
public boolean isAmbientOcclusion()
{
return baseModel.isAmbientOcclusion();
return this.baseModel.isAmbientOcclusion();
}
@Override
@@ -221,19 +221,19 @@ class QnbFormedBakedModel implements IBakedModel
@Override
public TextureAtlasSprite getParticleTexture()
{
return baseModel.getParticleTexture();
return this.baseModel.getParticleTexture();
}
@Override
public ItemCameraTransforms getItemCameraTransforms()
{
return baseModel.getItemCameraTransforms();
return this.baseModel.getItemCameraTransforms();
}
@Override
public ItemOverrideList getOverrides()
{
return baseModel.getOverrides();
return this.baseModel.getOverrides();
}
public static List<ResourceLocation> getRequiredTextures()