Always use qualified access for fields and methods
This commit is contained in:
@@ -67,13 +67,13 @@ public class FacadeDispatcherBakedModel implements IBakedModel
|
||||
@Override
|
||||
public boolean isAmbientOcclusion()
|
||||
{
|
||||
return baseModel.isAmbientOcclusion();
|
||||
return this.baseModel.isAmbientOcclusion();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isGui3d()
|
||||
{
|
||||
return baseModel.isGui3d();
|
||||
return this.baseModel.isGui3d();
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -85,13 +85,13 @@ public class FacadeDispatcherBakedModel implements IBakedModel
|
||||
@Override
|
||||
public TextureAtlasSprite getParticleTexture()
|
||||
{
|
||||
return baseModel.getParticleTexture();
|
||||
return this.baseModel.getParticleTexture();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemCameraTransforms getItemCameraTransforms()
|
||||
{
|
||||
return baseModel.getItemCameraTransforms();
|
||||
return this.baseModel.getItemCameraTransforms();
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -112,7 +112,7 @@ public class FacadeDispatcherBakedModel implements IBakedModel
|
||||
IBlockState state = itemFacade.getTextureBlockState( stack );
|
||||
ItemStack textureItem = itemFacade.getTextureItem( stack );
|
||||
|
||||
return new FacadeWithBlockBakedModel( baseModel, state, textureItem, format );
|
||||
return new FacadeWithBlockBakedModel( FacadeDispatcherBakedModel.this.baseModel, state, textureItem, FacadeDispatcherBakedModel.this.format );
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user