Always use qualified access for fields and methods

This commit is contained in:
yueh
2017-07-20 21:27:22 +02:00
parent f9cad0758d
commit 15582fd1df
211 changed files with 1086 additions and 1086 deletions
@@ -80,7 +80,7 @@ public class FacadeBuilder
{
boolean thinFacades = isUseThinFacades( partBoxes );
CubeBuilder builder = new CubeBuilder( format, quads );
CubeBuilder builder = new CubeBuilder( this.format, quads );
facadesState.forEach( ( side, state ) ->
{
@@ -90,7 +90,7 @@ public class FacadeBuilder
try
{
addFacade( layer, facadesState, side, cutOutBox, thinFacades, renderStilt, rand, builder );
this.addFacade( layer, facadesState, side, cutOutBox, thinFacades, renderStilt, rand, builder );
}
catch( Throwable t )
{
@@ -179,7 +179,7 @@ public class FacadeBuilder
// We only render the stilt if we don't intersect with any part directly, and if there's no part on our side
if( renderStilt && busBounds == null && layer == BlockRenderLayer.CUTOUT )
{
builder.setTexture( facadeTexture );
builder.setTexture( this.facadeTexture );
switch( side )
{
case DOWN:
@@ -251,7 +251,7 @@ public class FacadeBuilder
else
{
builder.setColor( color );
builder.setTexture( facing, facadeTexture );
builder.setTexture( facing, this.facadeTexture );
}
}
@@ -478,12 +478,12 @@ public class FacadeBuilder
public TextureAtlasSprite getSprite()
{
return sprite;
return this.sprite;
}
public int getTint()
{
return tint;
return this.tint;
}
}