Always use qualified access for fields and methods
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@@ -49,7 +49,7 @@ public class ModularTESR<T extends AEBaseTile> extends TileEntitySpecialRenderer
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GlStateManager.translate( 0.5, 0.5, 0.5 );
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FacingToRotation.get( te.getForward(), te.getUp() ).glRotateCurrentMat();
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GlStateManager.translate( -0.5, -0.5, -0.5 );
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for( Renderable renderable : renderables )
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for( Renderable renderable : this.renderables )
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{
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renderable.renderTileEntityAt( te, x, y, z, partialTicks, destroyStage );
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}
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@@ -64,7 +64,7 @@ public class ModularTESR<T extends AEBaseTile> extends TileEntitySpecialRenderer
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GlStateManager.translate( 0.5, 0.5, 0.5 );
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FacingToRotation.get( te.getForward(), te.getUp() ).glRotateCurrentMat();
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GlStateManager.translate( -0.5, -0.5, -0.5 );
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for( Renderable renderable : renderables )
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for( Renderable renderable : this.renderables )
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{
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renderable.renderTileEntityFast( te, x, y, z, partialTicks, destroyStage, buffer );
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}
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