Always use qualified access for fields and methods

This commit is contained in:
yueh
2017-07-20 21:27:22 +02:00
parent f9cad0758d
commit 15582fd1df
211 changed files with 1086 additions and 1086 deletions
@@ -49,7 +49,7 @@ public class ModularTESR<T extends AEBaseTile> extends TileEntitySpecialRenderer
GlStateManager.translate( 0.5, 0.5, 0.5 );
FacingToRotation.get( te.getForward(), te.getUp() ).glRotateCurrentMat();
GlStateManager.translate( -0.5, -0.5, -0.5 );
for( Renderable renderable : renderables )
for( Renderable renderable : this.renderables )
{
renderable.renderTileEntityAt( te, x, y, z, partialTicks, destroyStage );
}
@@ -64,7 +64,7 @@ public class ModularTESR<T extends AEBaseTile> extends TileEntitySpecialRenderer
GlStateManager.translate( 0.5, 0.5, 0.5 );
FacingToRotation.get( te.getForward(), te.getUp() ).glRotateCurrentMat();
GlStateManager.translate( -0.5, -0.5, -0.5 );
for( Renderable renderable : renderables )
for( Renderable renderable : this.renderables )
{
renderable.renderTileEntityFast( te, x, y, z, partialTicks, destroyStage, buffer );
}