Always use qualified access for fields and methods
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@@ -216,7 +216,7 @@ public final class MeteoritePlacer
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{
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// spawn meteor
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this.skyStoneDefinition.maybeBlock().ifPresent( block -> placeMeteoriteSkyStone( w, x, y, z, block ) );
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this.skyStoneDefinition.maybeBlock().ifPresent( block -> this.placeMeteoriteSkyStone( w, x, y, z, block ) );
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if( AEConfig.instance().isFeatureEnabled( AEFeature.SPAWN_PRESSES_IN_METEORITES ) )
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{
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@@ -79,7 +79,7 @@ public class Fallout
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}
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else if( a > 0.6 )
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{
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skyStoneDefinition.maybeBlock().ifPresent( block -> this.putter.put( w, x, y, z, block ) );
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this.skyStoneDefinition.maybeBlock().ifPresent( block -> this.putter.put( w, x, y, z, block ) );
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}
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else if( a > 0.5 )
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{
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