Working on Spatial Stuff.

This commit is contained in:
Sebastian Hartte
2020-07-17 22:38:27 +02:00
parent 0c5c23e9ff
commit 15d4583c56
35 changed files with 860 additions and 693 deletions
@@ -6,6 +6,7 @@ import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.util.Identifier;
import java.util.Collection;
import java.util.Collections;
import java.util.Set;
import java.util.function.Function;
import java.util.stream.Collectors;
@@ -17,6 +18,11 @@ import java.util.stream.Stream;
*/
public interface BasicUnbakedModel extends UnbakedModel {
@Override
default Collection<Identifier> getModelDependencies() {
return Collections.emptyList();
}
default Stream<SpriteIdentifier> getAdditionalTextures() {
return Stream.empty();
}
@@ -0,0 +1,244 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.spatial;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.function.Supplier;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableMap;
import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel;
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext;
import net.fabricmc.fabric.api.rendering.data.v1.RenderAttachedBlockView;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.client.render.model.json.ModelOverrideList;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.texture.Sprite;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockRenderView;
import appeng.client.render.cablebus.CubeBuilder;
import appeng.tile.spatial.SpatialPylonBlockEntity;
/**
* The baked model that will be used for rendering the spatial pylon.
*/
class SpatialPylonBakedModel implements BakedModel, FabricBakedModel {
private final Map<SpatialPylonTextureType, Sprite> textures;
SpatialPylonBakedModel(Map<SpatialPylonTextureType, Sprite> textures) {
this.textures = ImmutableMap.copyOf(textures);
}
@Override
public boolean isVanillaAdapter() {
return false;
}
@Override
public void emitBlockQuads(BlockRenderView blockView, BlockState state, BlockPos pos, Supplier<Random> randomSupplier, RenderContext context) {
int flags = getFlags(blockView, pos);
CubeBuilder builder = new CubeBuilder(context.getEmitter());
if (flags != 0) {
Direction ori = null;
int displayAxis = flags & SpatialPylonBlockEntity.DISPLAY_Z;
if (displayAxis == SpatialPylonBlockEntity.DISPLAY_X) {
ori = Direction.EAST;
if ((flags & SpatialPylonBlockEntity.DISPLAY_MIDDLE) == SpatialPylonBlockEntity.DISPLAY_END_MAX) {
builder.setUvRotation(Direction.SOUTH, 1);
builder.setUvRotation(Direction.NORTH, 1);
builder.setUvRotation(Direction.UP, 2);
builder.setUvRotation(Direction.DOWN, 2);
} else if ((flags & SpatialPylonBlockEntity.DISPLAY_MIDDLE) == SpatialPylonBlockEntity.DISPLAY_END_MIN) {
builder.setUvRotation(Direction.SOUTH, 2);
builder.setUvRotation(Direction.NORTH, 2);
builder.setUvRotation(Direction.UP, 1);
builder.setUvRotation(Direction.DOWN, 1);
} else {
builder.setUvRotation(Direction.SOUTH, 1);
builder.setUvRotation(Direction.NORTH, 1);
builder.setUvRotation(Direction.UP, 1);
builder.setUvRotation(Direction.DOWN, 1);
}
}
else if (displayAxis == SpatialPylonBlockEntity.DISPLAY_Y) {
ori = Direction.UP;
if ((flags & SpatialPylonBlockEntity.DISPLAY_MIDDLE) == SpatialPylonBlockEntity.DISPLAY_END_MAX) {
builder.setUvRotation(Direction.NORTH, 3);
builder.setUvRotation(Direction.SOUTH, 3);
builder.setUvRotation(Direction.EAST, 3);
builder.setUvRotation(Direction.WEST, 3);
}
}
else if (displayAxis == SpatialPylonBlockEntity.DISPLAY_Z) {
ori = Direction.NORTH;
if ((flags & SpatialPylonBlockEntity.DISPLAY_MIDDLE) == SpatialPylonBlockEntity.DISPLAY_END_MAX) {
builder.setUvRotation(Direction.EAST, 2);
builder.setUvRotation(Direction.WEST, 1);
} else if ((flags & SpatialPylonBlockEntity.DISPLAY_MIDDLE) == SpatialPylonBlockEntity.DISPLAY_END_MIN) {
builder.setUvRotation(Direction.EAST, 1);
builder.setUvRotation(Direction.WEST, 2);
builder.setUvRotation(Direction.UP, 3);
builder.setUvRotation(Direction.DOWN, 3);
} else {
builder.setUvRotation(Direction.EAST, 1);
builder.setUvRotation(Direction.WEST, 2);
}
}
builder.setTextures(this.textures.get(getTextureTypeFromSideOutside(flags, ori, Direction.UP)),
this.textures.get(getTextureTypeFromSideOutside(flags, ori, Direction.DOWN)),
this.textures.get(getTextureTypeFromSideOutside(flags, ori, Direction.NORTH)),
this.textures.get(getTextureTypeFromSideOutside(flags, ori, Direction.SOUTH)),
this.textures.get(getTextureTypeFromSideOutside(flags, ori, Direction.EAST)),
this.textures.get(getTextureTypeFromSideOutside(flags, ori, Direction.WEST)));
builder.addCube(0, 0, 0, 16, 16, 16);
if ((flags
& SpatialPylonBlockEntity.DISPLAY_POWERED_ENABLED) == SpatialPylonBlockEntity.DISPLAY_POWERED_ENABLED) {
builder.setRenderFullBright(true);
}
builder.setTextures(this.textures.get(getTextureTypeFromSideInside(flags, ori, Direction.UP)),
this.textures.get(getTextureTypeFromSideInside(flags, ori, Direction.DOWN)),
this.textures.get(getTextureTypeFromSideInside(flags, ori, Direction.NORTH)),
this.textures.get(getTextureTypeFromSideInside(flags, ori, Direction.SOUTH)),
this.textures.get(getTextureTypeFromSideInside(flags, ori, Direction.EAST)),
this.textures.get(getTextureTypeFromSideInside(flags, ori, Direction.WEST)));
builder.addCube(0, 0, 0, 16, 16, 16);
} else {
builder.setTexture(this.textures.get(SpatialPylonTextureType.BASE));
builder.addCube(0, 0, 0, 16, 16, 16);
builder.setTexture(this.textures.get(SpatialPylonTextureType.DIM));
builder.addCube(0, 0, 0, 16, 16, 16);
}
}
@Override
public void emitItemQuads(ItemStack stack, Supplier<Random> randomSupplier, RenderContext context) {
// Not intended to be used as an item model.
}
@Nonnull
@Override
public List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, @Nonnull Random rand) {
// Can only sensibly render using the new API
return Collections.emptyList();
}
private int getFlags(BlockRenderView blockRenderView, BlockPos pos) {
if (!(blockRenderView instanceof RenderAttachedBlockView)) {
return 0;
}
Object attachment = ((RenderAttachedBlockView) blockRenderView).getBlockEntityRenderAttachment(pos);
if (!(attachment instanceof Integer)) {
return 0;
}
return (Integer) attachment;
}
private static SpatialPylonTextureType getTextureTypeFromSideOutside(int flags, Direction ori, Direction dir) {
if (ori == dir || ori.getOpposite() == dir) {
return SpatialPylonTextureType.BASE;
}
if ((flags & SpatialPylonBlockEntity.DISPLAY_MIDDLE) == SpatialPylonBlockEntity.DISPLAY_MIDDLE) {
return SpatialPylonTextureType.BASE_SPANNED;
} else if ((flags & SpatialPylonBlockEntity.DISPLAY_MIDDLE) == SpatialPylonBlockEntity.DISPLAY_END_MIN) {
return SpatialPylonTextureType.BASE_END;
} else if ((flags & SpatialPylonBlockEntity.DISPLAY_MIDDLE) == SpatialPylonBlockEntity.DISPLAY_END_MAX) {
return SpatialPylonTextureType.BASE_END;
}
return SpatialPylonTextureType.BASE;
}
private static SpatialPylonTextureType getTextureTypeFromSideInside(int flags, Direction ori, Direction dir) {
final boolean good = (flags & SpatialPylonBlockEntity.DISPLAY_ENABLED) == SpatialPylonBlockEntity.DISPLAY_ENABLED;
if (ori == dir || ori.getOpposite() == dir) {
return good ? SpatialPylonTextureType.DIM : SpatialPylonTextureType.RED;
}
if ((flags & SpatialPylonBlockEntity.DISPLAY_MIDDLE) == SpatialPylonBlockEntity.DISPLAY_MIDDLE) {
return good ? SpatialPylonTextureType.DIM_SPANNED : SpatialPylonTextureType.RED_SPANNED;
} else if ((flags & SpatialPylonBlockEntity.DISPLAY_MIDDLE) == SpatialPylonBlockEntity.DISPLAY_END_MIN) {
return good ? SpatialPylonTextureType.DIM_END : SpatialPylonTextureType.RED_END;
} else if ((flags & SpatialPylonBlockEntity.DISPLAY_MIDDLE) == SpatialPylonBlockEntity.DISPLAY_END_MAX) {
return good ? SpatialPylonTextureType.DIM_END : SpatialPylonTextureType.RED_END;
}
return SpatialPylonTextureType.BASE;
}
@Override
public boolean isSideLit() {
return false;
}
@Override
public boolean useAmbientOcclusion() {
return true;
}
@Override
public boolean hasDepth() {
return false;
}
@Override
public boolean isBuiltin() {
return false;
}
@Override
public Sprite getSprite() {
return this.textures.get(SpatialPylonTextureType.DIM);
}
@Override
public ModelTransformation getTransformation() {
return ModelTransformation.NONE;
}
@Override
public ModelOverrideList getOverrides() {
return ModelOverrideList.EMPTY;
}
}
@@ -0,0 +1,62 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.spatial;
import appeng.client.render.BasicUnbakedModel;
import appeng.core.AppEng;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.util.Identifier;
import javax.annotation.Nullable;
import java.util.Arrays;
import java.util.EnumMap;
import java.util.Map;
import java.util.function.Function;
import java.util.stream.Stream;
public class SpatialPylonModel implements BasicUnbakedModel {
@Nullable
@Override
public BakedModel bake(ModelLoader loader, Function<SpriteIdentifier, Sprite> textureGetter, ModelBakeSettings rotationContainer, Identifier modelId) {
Map<SpatialPylonTextureType, Sprite> textures = new EnumMap<>(SpatialPylonTextureType.class);
for (SpatialPylonTextureType type : SpatialPylonTextureType.values()) {
textures.put(type, textureGetter.apply(getTexturePath(type)));
}
return new SpatialPylonBakedModel(textures);
}
@Override
public Stream<SpriteIdentifier> getAdditionalTextures() {
return Arrays.stream(SpatialPylonTextureType.values()).map(SpatialPylonModel::getTexturePath);
}
private static SpriteIdentifier getTexturePath(SpatialPylonTextureType type) {
return new SpriteIdentifier(SpriteAtlasTexture.BLOCK_ATLAS_TEX,
new Identifier(AppEng.MOD_ID, "block/spatial_pylon/" + type.name().toLowerCase()));
}
}
@@ -0,0 +1,23 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.client.render.spatial;
enum SpatialPylonTextureType {
BASE, BASE_END, BASE_SPANNED, DIM, DIM_END, DIM_SPANNED, RED, RED_END, RED_SPANNED
}