Use weaker collection types

This commit is contained in:
thatsIch
2015-05-09 00:04:44 +02:00
parent b8f22202d4
commit 16c0fbe3c1
18 changed files with 31 additions and 26 deletions
+2 -2
View File
@@ -479,7 +479,7 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
* @param drops drops of tile entity
*/
@Override
public void getDrops( World w, int x, int y, int z, ArrayList<ItemStack> drops )
public void getDrops( World w, int x, int y, int z, List<ItemStack> drops )
{
if( this instanceof IInventory )
{
@@ -496,7 +496,7 @@ public class AEBaseTile extends TileEntity implements IOrientable, ICommonTile,
}
}
public void getNoDrops( World w, int x, int y, int z, ArrayList<ItemStack> drops )
public void getNoDrops( World w, int x, int y, int z, List<ItemStack> drops )
{
}