1.15 port

This commit is contained in:
yueh
2020-05-18 14:02:45 +02:00
parent 0ea86c939c
commit 16d6d55d7f
630 changed files with 4211 additions and 12664 deletions
@@ -28,17 +28,17 @@ import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.IBlockState;
import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Direction;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
@@ -63,7 +63,7 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
{
super( Material.CIRCUITS );
this.setDefaultState( this.blockState.getBaseState().withProperty( FACING, EnumFacing.UP ).withProperty( ODD, false ) );
this.setDefaultState( this.blockState.getBaseState().withProperty( FACING, Direction.UP ).withProperty( ODD, false ) );
this.setLightLevel( 0.9375F );
this.setLightOpacity( 0 );
this.setFullSize( false );
@@ -74,7 +74,7 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
* Sets the "ODD" property of the block state according to the placement of the block.
*/
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
public BlockState getActualState( BlockState state, IBlockReader worldIn, BlockPos pos )
{
boolean oddPlacement = ( ( pos.getX() + pos.getY() + pos.getZ() ) % 2 ) != 0;
@@ -83,15 +83,15 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
}
@Override
public int getMetaFromState( final IBlockState state )
public int getMetaFromState( final BlockState state )
{
return state.getValue( FACING ).ordinal();
}
@Override
public IBlockState getStateFromMeta( final int meta )
public BlockState getStateFromMeta( final int meta )
{
EnumFacing facing = EnumFacing.values()[meta];
Direction facing = Direction.values()[meta];
return this.getDefaultState().withProperty( FACING, facing );
}
@@ -102,12 +102,12 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
}
@Override
public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
public boolean isValidOrientation( final World w, final BlockPos pos, final Direction forward, final Direction up )
{
return this.canPlaceAt( w, pos, up.getOpposite() );
}
private boolean canPlaceAt( final World w, final BlockPos pos, final EnumFacing dir )
private boolean canPlaceAt( final World w, final BlockPos pos, final Direction dir )
{
final BlockPos test = pos.offset( dir );
return w.isSideSolid( test, dir.getOpposite(), false );
@@ -116,7 +116,7 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
@Override
public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool( final World w, final BlockPos pos, final Entity e, final boolean isVisual )
{
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final Direction up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ();
@@ -134,8 +134,8 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
}
@Override
@SideOnly( Side.CLIENT )
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
@OnlyIn( Dist.CLIENT )
public void randomDisplayTick( final BlockState state, final World w, final BlockPos pos, final Random r )
{
if( !AEConfig.instance().isEnableEffects() )
{
@@ -147,7 +147,7 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
return;
}
final EnumFacing up = this.getOrientable( w, pos ).getUp();
final Direction up = this.getOrientable( w, pos ).getUp();
final double xOff = -0.3 * up.getFrontOffsetX();
final double yOff = -0.3 * up.getFrontOffsetY();
final double zOff = -0.3 * up.getFrontOffsetZ();
@@ -157,15 +157,15 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
{
final LightningFX fx = new LightningFX( w, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0D, 0.0D, 0.0D );
Minecraft.getMinecraft().effectRenderer.addEffect( fx );
Minecraft.getInstance().effectRenderer.addEffect( fx );
}
}
}
@Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
public void neighborChanged( BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
final EnumFacing up = this.getOrientable( world, pos ).getUp();
final Direction up = this.getOrientable( world, pos ).getUp();
if( !this.canPlaceAt( world, pos, up.getOpposite() ) )
{
this.dropTorch( world, pos );
@@ -174,7 +174,7 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
private void dropTorch( final World w, final BlockPos pos )
{
final IBlockState prev = w.getBlockState( pos );
final BlockState prev = w.getBlockState( pos );
w.destroyBlock( pos, true );
w.notifyBlockUpdate( pos, prev, w.getBlockState( pos ), 3 );
}
@@ -182,7 +182,7 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
@Override
public boolean canPlaceBlockAt( final World w, final BlockPos pos )
{
for( final EnumFacing dir : EnumFacing.VALUES )
for( final Direction dir : Direction.VALUES )
{
if( this.canPlaceAt( w, pos, dir ) )
{
@@ -199,7 +199,7 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
}
@Override
public IOrientable getOrientable( final IBlockAccess w, final BlockPos pos )
public IOrientable getOrientable( final IBlockReader w, final BlockPos pos )
{
return new MetaRotation( w, pos, FACING );
}
@@ -211,13 +211,13 @@ public class BlockQuartzFixture extends AEBaseBlock implements IOrientableBlock,
}
@Override
public boolean isFullCube( IBlockState state )
public boolean isFullCube( BlockState state )
{
return false;
}
@Override
@SideOnly( Side.CLIENT )
@OnlyIn( Dist.CLIENT )
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;