1.15 port

This commit is contained in:
yueh
2020-05-18 14:02:45 +02:00
parent 0ea86c939c
commit 16d6d55d7f
630 changed files with 4211 additions and 12664 deletions
@@ -26,14 +26,14 @@ import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import appeng.api.util.AEPartLocation;
@@ -59,7 +59,7 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
}
@Override
public IBlockState getActualState( IBlockState state, IBlockAccess world, BlockPos pos )
public BlockState getActualState( BlockState state, IBlockReader world, BlockPos pos )
{
TileVibrationChamber te = this.getTileEntity( world, pos );
boolean active = te != null && te.isOn;
@@ -75,9 +75,9 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final Direction side, final float hitX, final float hitY, final float hitZ )
{
if( player.isSneaking() )
if( player.isShiftKeyDown() )
{
return false;
}
@@ -85,7 +85,7 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
if( Platform.isServer() )
{
final TileVibrationChamber tc = this.getTileEntity( w, pos );
if( tc != null && !player.isSneaking() )
if( tc != null && !player.isShiftKeyDown() )
{
Platform.openGUI( player, tc, AEPartLocation.fromFacing( side ), GuiBridge.GUI_VIBRATION_CHAMBER );
return true;
@@ -96,7 +96,7 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
}
@Override
public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
public void randomDisplayTick( final BlockState state, final World w, final BlockPos pos, final Random r )
{
if( !AEConfig.instance().isEnableEffects() )
{
@@ -113,8 +113,8 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
float f2 = pos.getY() + 0.5F;
float f3 = pos.getZ() + 0.5F;
final EnumFacing forward = tc.getForward();
final EnumFacing up = tc.getUp();
final Direction forward = tc.getForward();
final Direction up = tc.getUp();
final int west_x = forward.getFrontOffsetY() * up.getFrontOffsetZ() - forward.getFrontOffsetZ() * up.getFrontOffsetY();
final int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();