1.15 port

This commit is contained in:
yueh
2020-05-18 14:02:45 +02:00
parent 0ea86c939c
commit 16d6d55d7f
630 changed files with 4211 additions and 12664 deletions
@@ -26,40 +26,40 @@ import java.util.Random;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.block.BlockState;
import net.minecraft.block.BlockStateContainer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.particle.ParticleDigging;
import net.minecraft.client.particle.ParticleManager;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.state.IProperty;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.RayTraceResult.Type;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.property.ExtendedBlockState;
import net.minecraftforge.common.property.IExtendedBlockState;
import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.parts.IFacadeContainer;
import appeng.api.parts.IFacadePart;
@@ -71,7 +71,6 @@ import appeng.block.AEBaseTileBlock;
import appeng.client.UnlistedProperty;
import appeng.client.render.cablebus.CableBusBakedModel;
import appeng.client.render.cablebus.CableBusRenderState;
import appeng.core.Api;
import appeng.core.AppEng;
import appeng.core.sync.network.NetworkHandler;
import appeng.core.sync.packets.PacketClick;
@@ -110,7 +109,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
@Override
public boolean isFullCube( IBlockState state )
public boolean isFullCube( BlockState state )
{
return false;
}
@@ -122,7 +121,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
@Override
public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
public BlockState getExtendedState( BlockState state, IBlockReader world, BlockPos pos )
{
CableBusRenderState renderState = this.cb( world, pos ).getRenderState();
renderState.setWorld( world );
@@ -131,25 +130,25 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
@Override
public void randomDisplayTick( final IBlockState state, final World worldIn, final BlockPos pos, final Random rand )
public void randomDisplayTick( final BlockState state, final World worldIn, final BlockPos pos, final Random rand )
{
this.cb( worldIn, pos ).randomDisplayTick( worldIn, pos, rand );
}
@Override
public void onNeighborChange( final IBlockAccess w, final BlockPos pos, final BlockPos neighbor )
public void onNeighborChange( final IBlockReader w, final BlockPos pos, final BlockPos neighbor )
{
this.cb( w, pos ).onNeighborChanged( w, pos, neighbor );
}
@Override
public Item getItemDropped( final IBlockState state, final Random rand, final int fortune )
public Item getItemDropped( final BlockState state, final Random rand, final int fortune )
{
return null;
}
@Override
public int getWeakPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
public int getWeakPower( final BlockState state, final IBlockReader w, final BlockPos pos, final Direction side )
{
return this.cb( w, pos ).isProvidingWeakPower( side.getOpposite() ); // TODO:
// IS
@@ -157,19 +156,19 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
@Override
public boolean canProvidePower( final IBlockState state )
public boolean canProvidePower( final BlockState state )
{
return true;
}
@Override
public void onEntityCollidedWithBlock( final World w, final BlockPos pos, final IBlockState state, final Entity entityIn )
public void onEntityCollidedWithBlock( final World w, final BlockPos pos, final BlockState state, final Entity entityIn )
{
this.cb( w, pos ).onEntityCollision( entityIn );
}
@Override
public int getStrongPower( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
public int getStrongPower( final BlockState state, final IBlockReader w, final BlockPos pos, final Direction side )
{
return this.cb( w, pos ).isProvidingStrongPower( side.getOpposite() ); // TODO:
// IS
@@ -177,7 +176,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
@Override
public int getLightValue( final IBlockState state, final IBlockAccess world, final BlockPos pos )
public int getLightValue( final BlockState state, final IBlockReader world, final BlockPos pos )
{
if( state.getBlock() != this )
{
@@ -187,25 +186,25 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
@Override
public boolean isLadder( final IBlockState state, final IBlockAccess world, final BlockPos pos, final EntityLivingBase entity )
public boolean isLadder( final BlockState state, final IBlockReader world, final BlockPos pos, final LivingEntity entity )
{
return this.cb( world, pos ).isLadder( entity );
}
@Override
public boolean isSideSolid( final IBlockState state, final IBlockAccess w, final BlockPos pos, final EnumFacing side )
public boolean isSideSolid( final BlockState state, final IBlockReader w, final BlockPos pos, final Direction side )
{
return this.cb( w, pos ).isSolidOnSide( side );
}
@Override
public boolean isReplaceable( final IBlockAccess w, final BlockPos pos )
public boolean isReplaceable( final IBlockReader w, final BlockPos pos )
{
return this.cb( w, pos ).isEmpty();
}
@Override
public boolean removedByPlayer( final IBlockState state, final World world, final BlockPos pos, final EntityPlayer player, final boolean willHarvest )
public boolean removedByPlayer( final BlockState state, final World world, final BlockPos pos, final PlayerEntity player, final boolean willHarvest )
{
if( player.capabilities.isCreativeMode )
{
@@ -220,18 +219,18 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
@Override
public boolean canConnectRedstone( final IBlockState state, final IBlockAccess w, final BlockPos pos, EnumFacing side )
public boolean canConnectRedstone( final BlockState state, final IBlockReader w, final BlockPos pos, Direction side )
{
if( side == null )
{
side = EnumFacing.UP;
side = Direction.UP;
}
return this.cb( w, pos ).canConnectRedstone( EnumSet.of( side ) );
}
@Override
public ItemStack getPickBlock( final IBlockState state, final RayTraceResult target, final World world, final BlockPos pos, final EntityPlayer player )
public ItemStack getPickBlock( final BlockState state, final RayTraceResult target, final World world, final BlockPos pos, final PlayerEntity player )
{
final Vec3d v3 = target.hitVec.subtract( pos.getX(), pos.getY(), pos.getZ() );
final SelectedPart sp = this.cb( world, pos ).selectPart( v3 );
@@ -249,8 +248,8 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
@Override
@SideOnly( Side.CLIENT )
public boolean addHitEffects( final IBlockState state, final World world, final RayTraceResult target, final ParticleManager effectRenderer )
@OnlyIn( Dist.CLIENT )
public boolean addHitEffects( final BlockState state, final World world, final RayTraceResult target, final ParticleManager effectRenderer )
{
// Half the particle rate. Since we're spawning concentrated on a specific spot,
@@ -263,7 +262,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
ICableBusContainer cb = this.cb( world, target.getBlockPos() );
// Our built-in model has the actual baked sprites we need
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( this.getDefaultState() );
IBakedModel model = Minecraft.getInstance().getBlockRendererDispatcher().getModelForState( this.getDefaultState() );
// We cannot add the effect if we don't have the model
if( !( model instanceof CableBusBakedModel ) )
@@ -292,13 +291,13 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
@Override
@SideOnly( Side.CLIENT )
@OnlyIn( Dist.CLIENT )
public boolean addDestroyEffects( final World world, final BlockPos pos, final ParticleManager effectRenderer )
{
ICableBusContainer cb = this.cb( world, pos );
// Our built-in model has the actual baked sprites we need
IBakedModel model = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState( this.getDefaultState() );
IBakedModel model = Minecraft.getInstance().getBlockRendererDispatcher().getModelForState( this.getDefaultState() );
// We cannot add the effect if we dont have the model
if( !( model instanceof CableBusBakedModel ) )
@@ -341,7 +340,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
@Override
public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
public void neighborChanged( BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
{
if( Platform.isServer() )
{
@@ -349,7 +348,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
}
private ICableBusContainer cb( final IBlockAccess w, final BlockPos pos )
private ICableBusContainer cb( final IBlockReader w, final BlockPos pos )
{
final TileEntity te = w.getTileEntity( pos );
ICableBusContainer out = null;
@@ -363,7 +362,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
@Nullable
private IFacadeContainer fc( final IBlockAccess w, final BlockPos pos )
private IFacadeContainer fc( final IBlockReader w, final BlockPos pos )
{
final TileEntity te = w.getTileEntity( pos );
IFacadeContainer out = null;
@@ -377,43 +376,43 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
@Override
public void onBlockClicked( World worldIn, BlockPos pos, EntityPlayer playerIn )
public void onBlockClicked( World worldIn, BlockPos pos, PlayerEntity playerIn )
{
if( Platform.isClient() )
{
final RayTraceResult rtr = Minecraft.getMinecraft().objectMouseOver;
final RayTraceResult rtr = Minecraft.getInstance().objectMouseOver;
if( rtr != null && rtr.typeOfHit == Type.BLOCK && pos.equals( rtr.getBlockPos() ) )
{
final Vec3d hitVec = rtr.hitVec.subtract( new Vec3d( pos ) );
if( this.cb( worldIn, pos ).clicked( playerIn, EnumHand.MAIN_HAND, hitVec ) )
if( this.cb( worldIn, pos ).clicked( playerIn, Hand.MAIN_HAND, hitVec ) )
{
NetworkHandler.instance()
.sendToServer(
new PacketClick( pos, rtr.sideHit, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, EnumHand.MAIN_HAND, true ) );
new PacketClick( pos, rtr.sideHit, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, Hand.MAIN_HAND, true ) );
}
}
}
}
public void onBlockClickPacket( World worldIn, BlockPos pos, EntityPlayer playerIn, EnumHand hand, Vec3d hitVec )
public void onBlockClickPacket( World worldIn, BlockPos pos, PlayerEntity playerIn, Hand hand, Vec3d hitVec )
{
this.cb( worldIn, pos ).clicked( playerIn, hand, hitVec );
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
public boolean onActivated( final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final Direction side, final float hitX, final float hitY, final float hitZ )
{
return this.cb( w, pos ).activate( player, hand, new Vec3d( hitX, hitY, hitZ ) );
}
@Override
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color )
public boolean recolorBlock( final World world, final BlockPos pos, final Direction side, final EnumDyeColor color )
{
return this.recolorBlock( world, pos, side, color, null );
}
public boolean recolorBlock( final World world, final BlockPos pos, final EnumFacing side, final EnumDyeColor color, final EntityPlayer who )
public boolean recolorBlock( final World world, final BlockPos pos, final Direction side, final EnumDyeColor color, final PlayerEntity who )
{
try
{
@@ -426,7 +425,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
@Override
@SideOnly( Side.CLIENT )
@OnlyIn( Dist.CLIENT )
public void getSubBlocks( final CreativeTabs tabs, final NonNullList<ItemStack> itemStacks )
{
// do nothing
@@ -434,7 +433,7 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
public void setupTile()
{
noTesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBus.class );
noTesrTile = TileCableBus.class;
this.setTileEntity( noTesrTile );
GameRegistry.registerTileEntity( noTesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "BlockCableBus" );
@@ -445,22 +444,22 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
}
@SideOnly( Side.CLIENT )
@OnlyIn( Dist.CLIENT )
private static void setupTesr()
{
tesrTile = Api.INSTANCE.partHelper().getCombinedInstance( TileCableBusTESR.class );
tesrTile = TileCableBusTESR.class;
GameRegistry.registerTileEntity( tesrTile, AppEng.MOD_ID.toLowerCase() + ":" + "ClientOnly_TESR_CableBus" );
ClientRegistry.bindTileEntitySpecialRenderer( BlockCableBus.getTesrTile(), new CableBusTESR() );
}
@Override
public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
public boolean canRenderInLayer( BlockState state, BlockRenderLayer layer )
{
return true;
}
@Override
public IBlockState getFacadeState( IBlockAccess world, BlockPos pos, EnumFacing side )
public BlockState getFacadeState( IBlockReader world, BlockPos pos, Direction side )
{
if( side != null )
{
@@ -488,10 +487,10 @@ public class BlockCableBus extends AEBaseTileBlock implements IAEFacade
}
// Helper to get access to the protected constructor
@SideOnly( Side.CLIENT )
@OnlyIn( Dist.CLIENT )
private static class DestroyFX extends ParticleDigging
{
DestroyFX( World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, IBlockState state )
DestroyFX( World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn, double ySpeedIn, double zSpeedIn, BlockState state )
{
super( worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, zSpeedIn, state );
}