1.15 port
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@@ -23,12 +23,12 @@ import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyBool;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.BlockStateContainer;
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import net.minecraft.block.BlockState;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.World;
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import net.minecraftforge.common.property.ExtendedBlockState;
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import net.minecraftforge.common.property.IExtendedBlockState;
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@@ -69,7 +69,7 @@ public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICusto
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}
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@Override
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public IBlockState getExtendedState( IBlockState state, IBlockAccess world, BlockPos pos )
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public BlockState getExtendedState( BlockState state, IBlockReader world, BlockPos pos )
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{
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IExtendedBlockState extState = (IExtendedBlockState) state;
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@@ -84,7 +84,7 @@ public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICusto
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}
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@Override
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public IBlockState getActualState( IBlockState state, IBlockAccess worldIn, BlockPos pos )
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public BlockState getActualState( BlockState state, IBlockReader worldIn, BlockPos pos )
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{
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TileQuantumBridge bridge = this.getTileEntity( worldIn, pos );
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if( bridge != null )
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@@ -101,7 +101,7 @@ public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICusto
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}
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@Override
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public void neighborChanged( IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
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public void neighborChanged( BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos )
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{
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final TileQuantumBridge bridge = this.getTileEntity( world, pos );
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if( bridge != null )
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@@ -111,7 +111,7 @@ public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICusto
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}
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@Override
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public void breakBlock( final World w, final BlockPos pos, final IBlockState state )
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public void breakBlock( final World w, final BlockPos pos, final BlockState state )
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{
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final TileQuantumBridge bridge = this.getTileEntity( w, pos );
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if( bridge != null )
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@@ -123,7 +123,7 @@ public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICusto
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}
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@Override
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public boolean isFullCube( IBlockState state )
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public boolean isFullCube( BlockState state )
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{
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return false;
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}
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@@ -25,12 +25,12 @@ import java.util.Random;
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import javax.annotation.Nullable;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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@@ -53,7 +53,7 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase
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}
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@Override
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public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random rand )
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public void randomDisplayTick( final BlockState state, final World w, final BlockPos pos, final Random rand )
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{
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final TileQuantumBridge bridge = this.getTileEntity( w, pos );
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if( bridge != null )
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@@ -69,9 +69,9 @@ public class BlockQuantumLinkChamber extends BlockQuantumBase
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}
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@Override
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public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
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public boolean onActivated( final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final Direction side, final float hitX, final float hitY, final float hitZ )
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{
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if( p.isSneaking() )
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if( p.isShiftKeyDown() )
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{
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return false;
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}
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@@ -12,14 +12,14 @@ import javax.annotation.Nullable;
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import com.google.common.collect.ImmutableList;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.renderer.block.model.BakedQuad;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.renderer.model.BakedQuad;
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import net.minecraft.client.renderer.block.model.IBakedModel;
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import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
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import net.minecraft.client.renderer.block.model.ItemOverrideList;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.vertex.VertexFormat;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Direction;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.common.property.IExtendedBlockState;
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@@ -74,7 +74,7 @@ class QnbFormedBakedModel implements IBakedModel
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}
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@Override
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public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
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public List<BakedQuad> getQuads( @Nullable BlockState state, @Nullable Direction side, long rand )
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{
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// Get the correct base model
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if( !( state instanceof IExtendedBlockState ) )
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@@ -88,13 +88,13 @@ class QnbFormedBakedModel implements IBakedModel
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return this.getQuads( formedState, state, side, rand );
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}
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private List<BakedQuad> getQuads( QnbFormedState formedState, IBlockState state, EnumFacing side, long rand )
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private List<BakedQuad> getQuads( QnbFormedState formedState, BlockState state, Direction side, long rand )
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{
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CubeBuilder builder = new CubeBuilder( this.vertexFormat );
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if( state.getBlock() == this.linkBlock )
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{
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Set<EnumFacing> sides = formedState.getAdjacentQuantumBridges();
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Set<Direction> sides = formedState.getAdjacentQuantumBridges();
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this.renderCableAt( builder, 0.11f * 16, this.glassCableTexture, 0.141f * 16, sides );
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@@ -116,7 +116,7 @@ class QnbFormedBakedModel implements IBakedModel
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{
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builder.setTexture( this.lightCornerTexture );
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builder.setRenderFullBright( true );
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for( EnumFacing facing : EnumFacing.values() )
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for( Direction facing : Direction.values() )
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{
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// Offset the face by a slight amount so that it is drawn over the already drawn ring texture
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// (avoids z-fighting)
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@@ -145,7 +145,7 @@ class QnbFormedBakedModel implements IBakedModel
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{
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builder.setTexture( this.lightTexture );
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builder.setRenderFullBright( true );
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for( EnumFacing facing : EnumFacing.values() )
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for( Direction facing : Direction.values() )
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{
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// Offset the face by a slight amount so that it is drawn over the already drawn ring texture
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// (avoids z-fighting)
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@@ -165,36 +165,36 @@ class QnbFormedBakedModel implements IBakedModel
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return builder.getOutput();
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}
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private void renderCableAt( CubeBuilder builder, float thickness, TextureAtlasSprite texture, float pull, Set<EnumFacing> connections )
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private void renderCableAt( CubeBuilder builder, float thickness, TextureAtlasSprite texture, float pull, Set<Direction> connections )
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{
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builder.setTexture( texture );
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if( connections.contains( EnumFacing.WEST ) )
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if( connections.contains( Direction.WEST ) )
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{
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builder.addCube( 0, 8 - thickness, 8 - thickness, 8 - thickness - pull, 8 + thickness, 8 + thickness );
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}
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if( connections.contains( EnumFacing.EAST ) )
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if( connections.contains( Direction.EAST ) )
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{
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builder.addCube( 8 + thickness + pull, 8 - thickness, 8 - thickness, 16, 8 + thickness, 8 + thickness );
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}
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if( connections.contains( EnumFacing.NORTH ) )
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if( connections.contains( Direction.NORTH ) )
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{
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builder.addCube( 8 - thickness, 8 - thickness, 0, 8 + thickness, 8 + thickness, 8 - thickness - pull );
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}
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if( connections.contains( EnumFacing.SOUTH ) )
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if( connections.contains( Direction.SOUTH ) )
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{
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builder.addCube( 8 - thickness, 8 - thickness, 8 + thickness + pull, 8 + thickness, 8 + thickness, 16 );
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}
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if( connections.contains( EnumFacing.DOWN ) )
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if( connections.contains( Direction.DOWN ) )
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{
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builder.addCube( 8 - thickness, 0, 8 - thickness, 8 + thickness, 8 - thickness - pull, 8 + thickness );
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}
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if( connections.contains( EnumFacing.UP ) )
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if( connections.contains( Direction.UP ) )
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{
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builder.addCube( 8 - thickness, 8 + thickness + pull, 8 - thickness, 8 + thickness, 16, 8 + thickness );
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}
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@@ -4,26 +4,26 @@ package appeng.block.qnb;
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import java.util.Set;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Direction;
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public class QnbFormedState
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{
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private final Set<EnumFacing> adjacentQuantumBridges;
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private final Set<Direction> adjacentQuantumBridges;
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private final boolean corner;
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private final boolean powered;
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public QnbFormedState( Set<EnumFacing> adjacentQuantumBridges, boolean corner, boolean powered )
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public QnbFormedState( Set<Direction> adjacentQuantumBridges, boolean corner, boolean powered )
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{
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this.adjacentQuantumBridges = adjacentQuantumBridges;
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this.corner = corner;
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this.powered = powered;
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}
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public Set<EnumFacing> getAdjacentQuantumBridges()
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public Set<Direction> getAdjacentQuantumBridges()
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{
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return this.adjacentQuantumBridges;
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}
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@@ -2,8 +2,8 @@
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package appeng.block.qnb;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import appeng.bootstrap.BlockRenderingCustomizer;
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import appeng.bootstrap.IBlockRendering;
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@@ -14,7 +14,7 @@ public class QuantumBridgeRendering extends BlockRenderingCustomizer
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{
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@Override
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@SideOnly( Side.CLIENT )
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@OnlyIn( Dist.CLIENT )
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public void customize( IBlockRendering rendering, IItemRendering itemRendering )
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{
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rendering.builtInModel( "models/block/qnb/qnb_formed", new QnbFormedModel() );
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Block a user