1.15 port
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@@ -25,13 +25,13 @@ import java.util.List;
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import javax.annotation.Nullable;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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@@ -69,13 +69,13 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
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}
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@Override
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public EnumBlockRenderType getRenderType( IBlockState state )
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public EnumBlockRenderType getRenderType( BlockState state )
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{
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return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
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}
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@Override
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public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
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public boolean onActivated( final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final Direction side, final float hitX, final float hitY, final float hitZ )
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{
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if( Platform.isServer() )
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{
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@@ -104,7 +104,7 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
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private AxisAlignedBB computeAABB( final World w, final BlockPos pos )
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{
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final TileSkyChest sk = this.getTileEntity( w, pos );
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EnumFacing o = EnumFacing.UP;
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Direction o = Direction.UP;
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if( sk != null )
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{
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