1.15 port
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@@ -49,7 +49,7 @@ import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.inventory.ClickType;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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@@ -385,7 +385,7 @@ public abstract class AEBaseGui extends GuiContainer
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@Override
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protected void handleMouseClick( final Slot slot, final int slotIdx, final int mouseButton, final ClickType clickType )
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{
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final EntityPlayer player = Minecraft.getMinecraft().player;
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final PlayerEntity player = Minecraft.getInstance().player;
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if( slot instanceof SlotFake )
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{
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@@ -793,8 +793,8 @@ public abstract class AEBaseGui extends GuiContainer
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GlStateManager.disableLighting();
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GlStateManager.disableBlend();
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final Fluid fluid = fs.getFluid();
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Minecraft.getMinecraft().getTextureManager().bindTexture( TextureMap.LOCATION_BLOCKS_TEXTURE );
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final TextureAtlasSprite sprite = Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite( fluid.getStill().toString() );
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Minecraft.getInstance().getTextureManager().bindTexture( TextureMap.LOCATION_BLOCKS_TEXTURE );
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final TextureAtlasSprite sprite = Minecraft.getInstance().getTextureMapBlocks().getAtlasSprite( fluid.getStill().toString() );
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// Set color for dynamic fluids
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// Convert int color to RGB
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