1.15 port
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@@ -21,23 +21,24 @@ package appeng.entity;
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import java.util.List;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.MoverType;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.item.EntityTNTPrimed;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.entity.item.TNTEntity;
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import net.minecraft.network.PacketBuffer;
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import net.minecraft.particles.ParticleTypes;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.SoundEvents;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.Explosion;
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import net.minecraft.world.Explosion.Mode;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
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@@ -50,70 +51,60 @@ import appeng.helpers.Reflected;
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import appeng.util.Platform;
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public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntityAdditionalSpawnData
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public final class EntityTinyTNTPrimed extends TNTEntity implements IEntityAdditionalSpawnData
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{
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private static final float SIZE = .5f;
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@Reflected
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public EntityTinyTNTPrimed( final World w )
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public EntityTinyTNTPrimed( EntityType<? extends TNTEntity> type, World worldIn )
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{
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super( w );
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this.setSize( SIZE, SIZE );
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super( type, worldIn );
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this.preventEntitySpawning = true;
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}
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public EntityTinyTNTPrimed( final World w, final double x, final double y, final double z, final EntityLivingBase igniter )
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public EntityTinyTNTPrimed( final World w, final double x, final double y, final double z, final LivingEntity igniter )
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{
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super( w, x, y, z, igniter );
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this.setSize( SIZE, SIZE );
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// this.yOffset = this.height / 2.0F;
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}
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void onUpdate()
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public void tick()
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{
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this.handleWaterMovement();
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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this.motionY -= 0.03999999910593033D;
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this.move( MoverType.SELF, this.motionX, this.motionY, this.motionZ );
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this.motionX *= 0.9800000190734863D;
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this.motionY *= 0.9800000190734863D;
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this.motionZ *= 0.9800000190734863D;
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this.prevPosX = this.getPosX();
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this.prevPosY = this.getPosY();
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this.prevPosZ = this.getPosZ();
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this.setMotion( this.getMotion().subtract( 0, 0.03999999910593033D, 0 ) );
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this.move( MoverType.SELF, this.getMotion() );
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this.setMotion( this.getMotion().mul( 0.9800000190734863D, 0.9800000190734863D, 0.9800000190734863D ) );
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if( this.onGround )
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{
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this.motionX *= 0.699999988079071D;
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this.motionZ *= 0.699999988079071D;
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this.motionY *= -0.5D;
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this.setMotion( this.getMotion().mul( 0.699999988079071D, 0.699999988079071D, -0.5D ) );
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}
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if( this.isInWater() && Platform.isServer() ) // put out the fuse.
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{
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AEApi.instance().definitions().blocks().tinyTNT().maybeStack( 1 ).ifPresent( tntStack ->
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{
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final EntityItem item = new EntityItem( this.world, this.posX, this.posY, this.posZ, tntStack );
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final ItemEntity item = new ItemEntity( this.world, this.getPosX(), this.getPosY(), this.getPosZ(), tntStack );
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item.motionX = this.motionX;
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item.motionY = this.motionY;
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item.motionZ = this.motionZ;
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item.setMotion( this.getMotion() );
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item.prevPosX = this.prevPosX;
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item.prevPosY = this.prevPosY;
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item.prevPosZ = this.prevPosZ;
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this.world.spawnEntity( item );
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this.setDead();
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this.world.addEntity( item );
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this.remove();
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} );
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}
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if( this.getFuse() <= 0 )
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{
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this.setDead();
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this.remove();
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if( !this.world.isRemote )
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{
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@@ -122,15 +113,16 @@ public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntit
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}
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else
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{
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this.world.spawnParticle( EnumParticleTypes.SMOKE_NORMAL, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D );
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this.world.addParticle( ParticleTypes.SMOKE, this.getPosX(), this.getPosY(), this.getPosZ(), 0.0D, 0.0D, 0.0D );
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}
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this.setFuse( this.getFuse() - 1 );
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}
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// override :P
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void explode()
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@Override
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protected void explode()
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{
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this.world.playSound( null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_GENERIC_EXPLODE, SoundCategory.BLOCKS, 4.0F,
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this.world.playSound( null, this.getPosX(), this.getPosY(), this.getPosZ(), SoundEvents.ENTITY_GENERIC_EXPLODE, SoundCategory.BLOCKS, 4.0F,
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( 1.0F + ( this.world.rand.nextFloat() - this.world.rand.nextFloat() ) * 0.2F ) * 32.9F );
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if( this.isInWater() )
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@@ -138,8 +130,9 @@ public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntit
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return;
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}
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final Explosion ex = new Explosion( this.world, this, this.posX, this.posY, this.posZ, 0.2f, false, false );
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final AxisAlignedBB area = new AxisAlignedBB( this.posX - 1.5, this.posY - 1.5f, this.posZ - 1.5, this.posX + 1.5, this.posY + 1.5, this.posZ + 1.5 );
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final Explosion ex = new Explosion( this.world, this, this.getPosX(), this.getPosY(), this.getPosZ(), 0.2f, false, Mode.BREAK );
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final AxisAlignedBB area = new AxisAlignedBB( this.getPosX() - 1.5, this.getPosY() - 1.5f, this
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.getPosZ() - 1.5, this.getPosX() + 1.5, this.getPosY() + 1.5, this.getPosZ() + 1.5 );
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final List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity( this, area );
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net.minecraftforge.event.ForgeEventFactory.onExplosionDetonate( this.world, ex, list, 0.2f * 2d );
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@@ -151,23 +144,25 @@ public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntit
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if( AEConfig.instance().isFeatureEnabled( AEFeature.TINY_TNT_BLOCK_DAMAGE ) )
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{
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this.posY -= 0.25;
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this.setPosition( this.getPosX(), this.getPosY() - 0.25, this.getPosZ() );
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for( int x = (int) ( this.posX - 2 ); x <= this.posX + 2; x++ )
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for( int x = (int) ( this.getPosX() - 2 ); x <= this.getPosX() + 2; x++ )
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{
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for( int y = (int) ( this.posY - 2 ); y <= this.posY + 2; y++ )
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for( int y = (int) ( this.getPosY() - 2 ); y <= this.getPosY() + 2; y++ )
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{
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for( int z = (int) ( this.posZ - 2 ); z <= this.posZ + 2; z++ )
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for( int z = (int) ( this.getPosZ() - 2 ); z <= this.getPosZ() + 2; z++ )
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{
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final BlockPos point = new BlockPos( x, y, z );
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final IBlockState state = this.world.getBlockState( point );
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final BlockState state = this.world.getBlockState( point );
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final Block block = state.getBlock();
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if( block != null && !block.isAir( state, this.world, point ) )
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{
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float strength = (float) ( 2.3f - ( ( ( x + 0.5f ) - this.posX ) * ( ( x + 0.5f ) - this.posX ) + ( ( y + 0.5f ) - this.posY ) * ( ( y + 0.5f ) - this.posY ) + ( ( z + 0.5f ) - this.posZ ) * ( ( z + 0.5f ) - this.posZ ) ) );
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float strength = (float) ( 2.3f - ( ( ( x + 0.5f ) - this.getPosX() ) * ( ( x + 0.5f ) - this
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.getPosX() ) + ( ( y + 0.5f ) - this.getPosY() ) * ( ( y + 0.5f ) - this.getPosY() ) + ( ( z + 0.5f ) - this
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.getPosZ() ) * ( ( z + 0.5f ) - this.getPosZ() ) ) );
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final float resistance = block.getExplosionResistance( this.world, point, this, ex );
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final float resistance = block.getExplosionResistance( state, this.world, point, this, ex );
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strength -= ( resistance + 0.3F ) * 0.11f;
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if( strength > 0.01 )
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@@ -176,10 +171,10 @@ public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntit
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{
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if( block.canDropFromExplosion( ex ) )
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{
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block.dropBlockAsItemWithChance( this.world, point, state, 1.0F / 1.0f, 0 );
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block.spawnDrops( state, this.world, point );
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}
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block.onBlockExploded( this.world, point, ex );
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block.onBlockExploded( null, this.world, point, ex );
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}
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}
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}
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@@ -188,19 +183,19 @@ public final class EntityTinyTNTPrimed extends EntityTNTPrimed implements IEntit
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}
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}
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AppEng.proxy.sendToAllNearExcept( null, this.posX, this.posY, this.posZ, 64, this.world, new PacketMockExplosion( this.posX, this.posY, this.posZ ) );
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AppEng.proxy.sendToAllNearExcept( null, this.getPosX(), this.getPosY(), this.getPosZ(), 64, this.world,
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new PacketMockExplosion( this.getPosX(), this.getPosY(), this.getPosZ() ) );
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}
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@Override
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public void writeSpawnData( final ByteBuf data )
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public void writeSpawnData( PacketBuffer buffer )
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{
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data.writeByte( this.getFuse() );
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buffer.writeByte( this.getFuse() );
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}
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@Override
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public void readSpawnData( final ByteBuf data )
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public void readSpawnData( PacketBuffer additionalData )
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{
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this.setFuse( data.readByte() );
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;
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this.setFuse( additionalData.readByte() );
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}
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}
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