support for IC2 damageable items
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@@ -27,6 +27,7 @@ import javax.annotation.Nullable;
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import com.google.common.primitives.Ints;
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import gregtech.api.items.IToolItem;
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import ic2.api.item.ICustomDamageItem;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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@@ -377,20 +378,29 @@ public class AEItemStack extends AEStack<IAEItemStack> implements IAEItemStack
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}
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else if( mode == FuzzyMode.PERCENT_99 )
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{
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if( a.getItem().isDamageable() )
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if( Platform.isIC2DamageableItem( a.getItem() ) )
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{
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return ( (ICustomDamageItem) a.getItem() ).getCustomDamage( a ) > 1 == ( (ICustomDamageItem) b.getItem() ).getCustomDamage( b ) > 1;
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}
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else if( a.getItem().isDamageable() )
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{
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return a.getItemDamage() > 1 == b.getItemDamage() > 1;
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}
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else if( Platform.isGTDamageableItem( a.getItem() ) )
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{
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return ( (IToolItem) a.getItem() ).getItemDamage( a ) == ( (IToolItem) b.getItem() ).getItemDamage( b );
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return ( (IToolItem) a.getItem() ).getItemDamage( a ) > 1 == ( (IToolItem) b.getItem() ).getItemDamage( b ) > 1;
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}
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}
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else
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{
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float percentDamageOfA = 0;
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float percentDamageOfB = 0;
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if( a.getItem().isDamageable() )
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if( Platform.isIC2DamageableItem( a.getItem() ) )
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{
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percentDamageOfA = (float) ( (ICustomDamageItem) a.getItem() ).getCustomDamage( a ) / ( (ICustomDamageItem) a.getItem() ).getMaxCustomDamage( a );
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percentDamageOfB = (float) ( (ICustomDamageItem) b.getItem() ).getCustomDamage( b ) / ( (ICustomDamageItem) b.getItem() ).getMaxCustomDamage( b );
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}
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else if( a.getItem().isDamageable() )
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{
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percentDamageOfA = (float) a.getItemDamage() / a.getMaxDamage();
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percentDamageOfB = (float) b.getItemDamage() / b.getMaxDamage();
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