Workbench now drops the cell inside it if broken.
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@@ -1,8 +1,11 @@
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package appeng.tile.misc;
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import java.util.ArrayList;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import appeng.api.config.Upgrades;
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import appeng.api.implementations.IUpgradeableHost;
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import appeng.api.storage.ICellWorkbenchItem;
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@@ -165,6 +168,18 @@ public class TileCellWorkbench extends AEBaseTile implements IUpgradeableHost, I
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}
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}
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@Override
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public void getDrops(World w, int x, int y, int z, ArrayList<ItemStack> drops)
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{
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super.getDrops( w, x, y, z, drops );
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if ( cell.getStackInSlot( 0 ) != null )
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{
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drops.add( cell.getStackInSlot( 0 ) );
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cell.setInventorySlotContents( 0, null );
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}
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}
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public ICellWorkbenchItem getCell()
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{
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if ( cell.getStackInSlot( 0 ) == null )
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