Followup #3646: Assemblers actually have to render in both layers. (#3662)

This commit is contained in:
yueh
2018-08-05 13:11:36 +02:00
committed by GitHub
parent 04daadceed
commit 1b09760631
@@ -87,7 +87,7 @@ public class BlockMolecularAssembler extends AEBaseTileBlock
@Override
public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
{
return layer == BlockRenderLayer.CUTOUT;
return layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT;
}
@Override