buttons work and set quantities properly
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@@ -272,69 +272,207 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
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public void multiply(int multiple)
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{
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ItemStack[] input = new ItemStack[9];
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ItemStack[] output = new ItemStack[3];
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input = getInputs();
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output = getOutputs();
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boolean canMultiplyInputs = true;
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boolean canMultiplyOutputs = true;
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for( int x = 0; x < this.craftingSlots.length; x++ )
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{
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input[x] = this.craftingSlots[x].getStack();
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if( input[x].getCount() * multiple > 64 )
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if( !input[x].isEmpty() && input[x].getCount() * multiple > 64 )
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{
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canMultiplyInputs = false;
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}
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}
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if( this.isCraftingMode() )
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for( final OptionalSlotFake outputSlot : this.outputSlots )
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{
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output[0] = this.outputSlots[0].getStack();
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if( output[0].getCount() * multiple > 64 )
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final ItemStack out = outputSlot.getStack();
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if( !out.isEmpty() && out.getCount() * multiple > 64 )
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{
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canMultiplyOutputs = false;
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}
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}
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else
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{
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int outSlot=0;
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for( final OptionalSlotFake outputSlot : this.outputSlots )
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{
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final ItemStack out = outputSlot.getStack();
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if( out.getCount() * multiple > 64 )
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{
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canMultiplyOutputs = false;
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}
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outSlot++;
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}
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}
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if( canMultiplyInputs && canMultiplyOutputs )
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{
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for( int x = 0; x < this.craftingSlots.length; x++ )
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for( SlotFakeCraftingMatrix craftingSlot : this.craftingSlots )
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{
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ItemStack stack = this.craftingSlots[x].getStack();
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this.craftingSlots[x].getStack().setCount( stack.getCount() * multiple );
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ItemStack stack = craftingSlot.getStack();
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if( !stack.isEmpty() )
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craftingSlot.getStack().setCount( stack.getCount() * multiple );
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}
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if( this.isCraftingMode() )
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for( OptionalSlotFake outputSlot : this.outputSlots )
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{
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ItemStack stackOut = this.craftingSlots[0].getStack();
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this.outputSlots[0].getStack().setCount( stackOut.getCount() * multiple);
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}
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else
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{
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for( int x = 0; x < this.outputSlots.length; x++ )
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{
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ItemStack stack = this.outputSlots[x].getStack();
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this.outputSlots[x].getStack().setCount( stack.getCount() * multiple );
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}
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ItemStack stack = outputSlot.getStack();
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if( !stack.isEmpty() )
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outputSlot.getStack().setCount( stack.getCount() * multiple );
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}
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}
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}
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public void divide(int divide)
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{
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ItemStack[] input = new ItemStack[9];
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boolean canDivideInputs = true;
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boolean canDivideOutputs = true;
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for( int x = 0; x < this.craftingSlots.length; x++ )
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{
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input[x] = this.craftingSlots[x].getStack();
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if( !input[x].isEmpty() && input[x].getCount() % divide != 0 )
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{
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canDivideInputs = false;
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}
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}
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for( final OptionalSlotFake outputSlot : this.outputSlots )
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{
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final ItemStack out = outputSlot.getStack();
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if( !out.isEmpty() && out.getCount() % divide != 0 )
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{
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canDivideOutputs = false;
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}
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}
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if( canDivideInputs && canDivideOutputs )
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{
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for( SlotFakeCraftingMatrix craftingSlot : this.craftingSlots )
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{
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ItemStack stack = craftingSlot.getStack();
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if( !stack.isEmpty() )
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craftingSlot.getStack().setCount( stack.getCount() / divide );
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}
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for( OptionalSlotFake outputSlot : this.outputSlots )
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{
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ItemStack stack = outputSlot.getStack();
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if( !stack.isEmpty() )
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outputSlot.getStack().setCount( stack.getCount() / divide );
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}
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}
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}
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public void increase(int increase)
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{
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ItemStack[] input = new ItemStack[9];
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boolean canIncreaseInputs = true;
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boolean canIncreaseOutputs = true;
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for( int x = 0; x < this.craftingSlots.length; x++ )
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{
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input[x] = this.craftingSlots[x].getStack();
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if( !input[x].isEmpty() && input[x].getCount() + increase > 64 )
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{
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canIncreaseInputs = false;
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}
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}
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for( final OptionalSlotFake outputSlot : this.outputSlots )
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{
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final ItemStack out = outputSlot.getStack();
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if( !out.isEmpty() && out.getCount() + increase > 64 )
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{
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canIncreaseOutputs = false;
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}
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}
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if( canIncreaseInputs && canIncreaseOutputs )
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{
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for( SlotFakeCraftingMatrix craftingSlot : this.craftingSlots )
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{
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ItemStack stack = craftingSlot.getStack();
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if( !stack.isEmpty() )
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craftingSlot.getStack().setCount( stack.getCount() + increase );
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}
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for( OptionalSlotFake outputSlot : this.outputSlots )
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{
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ItemStack stack = outputSlot.getStack();
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if( !stack.isEmpty() )
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outputSlot.getStack().setCount( stack.getCount() + increase );
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}
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}
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}
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public void decrease(int decrease)
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{
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ItemStack[] input = new ItemStack[9];
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boolean canDecreaseInputs = true;
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boolean canDecreaseOutputs = true;
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for( int x = 0; x < this.craftingSlots.length; x++ )
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{
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input[x] = this.craftingSlots[x].getStack();
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if( !input[x].isEmpty() && input[x].getCount() - decrease < 1 )
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{
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canDecreaseInputs = false;
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}
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}
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for( final OptionalSlotFake outputSlot : this.outputSlots )
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{
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final ItemStack out = outputSlot.getStack();
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if( !out.isEmpty() && out.getCount() - decrease < 1 )
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{
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canDecreaseOutputs = false;
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}
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}
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if( canDecreaseInputs && canDecreaseOutputs )
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{
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for( SlotFakeCraftingMatrix craftingSlot : this.craftingSlots )
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{
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ItemStack stack = craftingSlot.getStack();
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if( !stack.isEmpty() )
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craftingSlot.getStack().setCount( stack.getCount() - decrease );
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}
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for( OptionalSlotFake outputSlot : this.outputSlots )
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{
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ItemStack stack = outputSlot.getStack();
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if( !stack.isEmpty() )
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outputSlot.getStack().setCount( stack.getCount() - decrease );
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}
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}
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}
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public void maximizeCount()
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{
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ItemStack[] input = new ItemStack[9];
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boolean canGrowInputs = true;
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boolean canGrowOutputs = true;
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int maxInputStackGrowth = 0;
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int maxOutputStackGrowth = 0;
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for( int x = 0; x < this.craftingSlots.length; x++ )
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{
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input[x] = this.craftingSlots[x].getStack();
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if( !input[x].isEmpty() && 64 - input[x].getCount() > maxInputStackGrowth )
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{
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maxInputStackGrowth = 64 - input[x].getCount();
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}
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if( !input[x].isEmpty() && input[x].getCount() + maxInputStackGrowth > 64 )
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{
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canGrowInputs = false;
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}
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}
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for( final OptionalSlotFake outputSlot : this.outputSlots )
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{
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final ItemStack out = outputSlot.getStack();
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{
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maxOutputStackGrowth = 64 - out.getCount();
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}
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if( !out.isEmpty() && out.getCount() + maxOutputStackGrowth > 64 )
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{
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canGrowOutputs = false;
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}
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}
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if( canGrowInputs && canGrowOutputs )
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{
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int maxStackGrowth = Math.min(maxInputStackGrowth,maxOutputStackGrowth);
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for( SlotFakeCraftingMatrix craftingSlot : this.craftingSlots )
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{
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ItemStack stack = craftingSlot.getStack();
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if( !stack.isEmpty() )
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craftingSlot.getStack().setCount( stack.getCount() + maxStackGrowth );
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}
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for( OptionalSlotFake outputSlot : this.outputSlots )
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{
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ItemStack stack = outputSlot.getStack();
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if( !stack.isEmpty() )
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outputSlot.getStack().setCount( stack.getCount() + maxStackGrowth );
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}
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}
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}
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private ItemStack[] getInputs()
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