More Rendering Fixes
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@@ -144,6 +144,7 @@ public final class AppEng
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> modEventBus.addListener(this::clientSetup));
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> modEventBus.addListener(registration::modelRegistryEvent));
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> modEventBus.addListener(registration::registerItemColors));
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DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> modEventBus.addListener(registration::handleModelBake));
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MinecraftForge.EVENT_BUS.addListener( TickHandler.INSTANCE::unloadWorld );
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MinecraftForge.EVENT_BUS.addListener( TickHandler.INSTANCE::onTick );
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@@ -203,7 +204,6 @@ public final class AppEng
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addBuiltInModel("paint_splotches", PaintSplotchesModel::new);
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addBuiltInModel("quantum_bridge_formed", QnbFormedModel::new);
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ModelLoaderRegistry.registerLoader(new ResourceLocation(AppEng.MOD_ID, "crafting_cube"), CraftingCubeModelLoader.INSTANCE);
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ModelLoaderRegistry.registerLoader(new ResourceLocation(AppEng.MOD_ID, "auto_rotating"), AutoRotatingModelLoader.INSTANCE);
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}
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private static <T extends IModelGeometry<T>> void addBuiltInModel(String id, Supplier<T> modelFactory) {
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