More Rendering Fixes

This commit is contained in:
Sebastian Hartte
2020-06-07 15:56:48 +02:00
parent 2dc2f90d5b
commit 1c7a28c606
29 changed files with 300 additions and 217 deletions
+1 -1
View File
@@ -144,6 +144,7 @@ public final class AppEng
DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> modEventBus.addListener(this::clientSetup));
DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> modEventBus.addListener(registration::modelRegistryEvent));
DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> modEventBus.addListener(registration::registerItemColors));
DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> modEventBus.addListener(registration::handleModelBake));
MinecraftForge.EVENT_BUS.addListener( TickHandler.INSTANCE::unloadWorld );
MinecraftForge.EVENT_BUS.addListener( TickHandler.INSTANCE::onTick );
@@ -203,7 +204,6 @@ public final class AppEng
addBuiltInModel("paint_splotches", PaintSplotchesModel::new);
addBuiltInModel("quantum_bridge_formed", QnbFormedModel::new);
ModelLoaderRegistry.registerLoader(new ResourceLocation(AppEng.MOD_ID, "crafting_cube"), CraftingCubeModelLoader.INSTANCE);
ModelLoaderRegistry.registerLoader(new ResourceLocation(AppEng.MOD_ID, "auto_rotating"), AutoRotatingModelLoader.INSTANCE);
}
private static <T extends IModelGeometry<T>> void addBuiltInModel(String id, Supplier<T> modelFactory) {