Fixed Ghostly Renders.
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@@ -49,6 +49,7 @@ public class AppEngRenderItem extends RenderItem
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GL11.glDisable( GL11.GL_LIGHTING );
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GL11.glDisable( GL11.GL_DEPTH_TEST );
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GL11.glDisable( GL11.GL_TEXTURE_2D );
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GL11.glDisable( GL11.GL_BLEND );
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Tessellator tessellator = Tessellator.instance;
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int i1 = 255 - l << 16 | l << 8;
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int j1 = (255 - l) / 4 << 16 | 16128;
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