Swapped out Gui Sync with something a little more fancy.
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@@ -26,7 +26,6 @@ public class GuiMAC extends GuiUpgradeable
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public GuiMAC(InventoryPlayer inventoryPlayer, TileMolecularAssembler te) {
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super( new ContainerMAC( inventoryPlayer, te ) );
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this.ySize = 197;
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this.xSize = 211;
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}
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protected GuiText getName()
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