Swapped out Gui Sync with something a little more fancy.
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@@ -1,22 +1,23 @@
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package appeng.container.implementations;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.ICrafting;
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import appeng.container.AEBaseContainer;
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import appeng.container.guisync.GuiSync;
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import appeng.container.slot.SlotOutput;
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import appeng.container.slot.SlotRestrictedInput;
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import appeng.container.slot.SlotRestrictedInput.PlaceableItemType;
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import appeng.tile.misc.TileInscriber;
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import appeng.util.Platform;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class ContainerInscriber extends AEBaseContainer
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{
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TileInscriber myte;
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@GuiSync(0)
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public int maxProessingTime = -1;
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@GuiSync(1)
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public int processingTime = -1;
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public ContainerInscriber(InventoryPlayer ip, TileInscriber te) {
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@@ -39,37 +40,8 @@ public class ContainerInscriber extends AEBaseContainer
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if ( Platform.isServer() )
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{
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int localMax = myte.maxProessingTime;
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int localTime = myte.processingTime;
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for (int i = 0; i < this.crafters.size(); ++i)
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{
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ICrafting icrafting = (ICrafting) this.crafters.get( i );
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if ( this.maxProessingTime != localMax )
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{
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icrafting.sendProgressBarUpdate( this, 0, localMax );
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}
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if ( this.processingTime != localTime )
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{
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icrafting.sendProgressBarUpdate( this, 1, localTime );
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}
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}
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this.maxProessingTime = localMax;
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this.processingTime = localTime;
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this.maxProessingTime = myte.maxProessingTime;
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this.processingTime = myte.processingTime;
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void updateProgressBar(int idx, int value)
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{
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if ( idx == 0 )
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this.maxProessingTime = value;
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if ( idx == 1 )
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this.processingTime = value;
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}
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}
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