Rework AEItemStack (#3091)
* Use itemstack as itemdef * HIGH_TAG/LOW_TAG should be compared both directions * Remove getTagCompound * Make Itemlist implementation independent * Cache item id for performance reasons * Add preconditions to saveguard against external meddling * Chache itemDamage * Remove IAEStackSearchKey for now, rename getDisplayStack
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@@ -352,12 +352,11 @@ public class GuiCraftConfirm extends AEBaseGui
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final int posX = x * ( 1 + sectionLength ) + xo + sectionLength - 19;
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final int posY = y * offY + yo;
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final ItemStack is = refStack.getItemStack();
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is.setCount( 1 );
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final ItemStack is = refStack.asItemStackRepresentation();
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if( this.tooltip == z - viewStart )
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{
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dspToolTip = Platform.getItemDisplayName( is );
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dspToolTip = Platform.getItemDisplayName( refStack );
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if( lineList.size() > 0 )
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{
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@@ -309,12 +309,11 @@ public class GuiCraftingCPU extends AEBaseGui implements ISortSource
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final int posX = x * ( 1 + SECTION_LENGTH ) + ITEMSTACK_LEFT_OFFSET + SECTION_LENGTH - 19;
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final int posY = y * offY + ITEMSTACK_TOP_OFFSET;
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final ItemStack is = refStack.getItemStack();
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is.setCount( 1 );
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final ItemStack is = refStack.asItemStackRepresentation();
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if( this.tooltip == z - viewStart )
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{
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dspToolTip = Platform.getItemDisplayName( is );
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dspToolTip = Platform.getItemDisplayName( refStack );
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if( lineList.size() > 0 )
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{
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@@ -180,7 +180,7 @@ public class GuiNetworkStatus extends AEBaseGui implements ISortSource
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if( this.tooltip == z - viewStart )
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{
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toolTip = Platform.getItemDisplayName( this.repo.getItem( z ) );
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toolTip = Platform.getItemDisplayName( refStack );
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toolTip += ( '\n' + GuiText.Installed.getLocal() + ": " + ( refStack.getStackSize() ) );
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if( refStack.getCountRequestable() > 0 )
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@@ -192,7 +192,7 @@ public class GuiNetworkStatus extends AEBaseGui implements ISortSource
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toolPosY = y * 18 + yo;
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}
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this.drawItem( posX, posY, this.repo.getItem( z ) );
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this.drawItem( posX, posY, refStack.asItemStackRepresentation() );
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x++;
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@@ -42,7 +42,7 @@ public class InternalSlotME
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ItemStack getStack()
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{
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return this.repo.getItem( this.offset );
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return this.getAEStack() == null ? ItemStack.EMPTY : this.getAEStack().asItemStackRepresentation();
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}
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IAEItemStack getAEStack()
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@@ -50,7 +50,6 @@ public class ItemRepo
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private final IItemList<IAEItemStack> list = AEApi.instance().storage().createItemList();
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private final ArrayList<IAEItemStack> view = new ArrayList<>();
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private final ArrayList<ItemStack> dsp = new ArrayList<>();
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private final IScrollSource src;
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private final ISortSource sortSrc;
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@@ -78,17 +77,6 @@ public class ItemRepo
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return this.view.get( idx );
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}
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public ItemStack getItem( int idx )
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{
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idx += this.src.getCurrentScroll() * this.rowSize;
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if( idx >= this.dsp.size() )
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{
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return ItemStack.EMPTY;
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}
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return this.dsp.get( idx );
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}
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void setSearch( final String search )
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{
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this.searchString = search == null ? "" : search;
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@@ -118,10 +106,8 @@ public class ItemRepo
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public void updateView()
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{
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this.view.clear();
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this.dsp.clear();
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this.view.ensureCapacity( this.list.size() );
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this.dsp.ensureCapacity( this.list.size() );
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final Enum viewMode = this.sortSrc.getSortDisplay();
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final Enum searchMode = AEConfig.instance().getConfigManager().getSetting( Settings.SEARCH_MODE );
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@@ -235,13 +221,6 @@ public class ItemRepo
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{
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Collections.sort( this.view, ItemSorters.CONFIG_BASED_SORT_BY_NAME );
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}
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for( final IAEItemStack is : this.view )
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{
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final ItemStack displayStack = is.getItemStack();
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displayStack.setCount( 1 );
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this.dsp.add( displayStack );
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}
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}
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private void updateJEI( String filter )
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@@ -126,8 +126,7 @@ public class TesrRenderHelper
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*/
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public static void renderItem2dWithAmount( IAEItemStack itemStack, float itemScale, float spacing )
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{
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final ItemStack renderStack = itemStack.getItemStack();
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renderStack.setCount( 1 );
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final ItemStack renderStack = itemStack.asItemStackRepresentation();
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TesrRenderHelper.renderItem2d( renderStack, itemScale );
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@@ -46,8 +46,7 @@ public class AssemblerFX extends Particle implements ICanDie
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this.motionY = 0;
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this.motionZ = 0;
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this.speed = speed;
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final ItemStack displayItem = is.getItemStack();
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displayItem.setCount( 1 );
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final ItemStack displayItem = is.asItemStackRepresentation();
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this.fi = new EntityFloatingItem( this, w, x, y, z, displayItem );
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w.spawnEntity( this.fi );
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this.particleMaxAge = (int) Math.ceil( Math.max( 1, 100.0f / speed ) ) + 2;
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