Rework AEItemStack (#3091)
* Use itemstack as itemdef * HIGH_TAG/LOW_TAG should be compared both directions * Remove getTagCompound * Make Itemlist implementation independent * Cache item id for performance reasons * Add preconditions to saveguard against external meddling * Chache itemDamage * Remove IAEStackSearchKey for now, rename getDisplayStack
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@@ -73,7 +73,7 @@ public class CraftingTreeProcess
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final IAEItemStack[] is = details.getInputs();
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for( int x = 0; x < ic.getSizeInventory(); x++ )
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{
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ic.setInventorySlotContents( x, is[x] == null ? ItemStack.EMPTY : is[x].getItemStack() );
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ic.setInventorySlotContents( x, is[x] == null ? ItemStack.EMPTY : is[x].createItemStack() );
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}
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FMLCommonHandler.instance().firePlayerCraftingEvent( Platform.getPlayer( (WorldServer) world ), details.getOutput( ic, world ), ic );
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@@ -89,7 +89,7 @@ public class CraftingTreeProcess
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for( final IAEItemStack part : details.getCondensedInputs() )
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{
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final ItemStack g = part.getItemStack();
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final ItemStack g = part.createItemStack();
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boolean isAnInput = false;
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for( final IAEItemStack a : details.getCondensedOutputs() )
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@@ -146,7 +146,7 @@ public class CraftingTreeProcess
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{
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for( final IAEItemStack part : details.getCondensedInputs() )
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{
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final ItemStack g = part.getItemStack();
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final ItemStack g = part.createItemStack();
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boolean isAnInput = false;
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for( final IAEItemStack a : details.getCondensedOutputs() )
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@@ -197,7 +197,7 @@ public class CraftingTreeProcess
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final IAEItemStack item = entry.getKey().getStack( entry.getValue() );
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final IAEItemStack stack = entry.getKey().request( inv, item.getStackSize(), src );
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ic.setInventorySlotContents( entry.getKey().getSlot(), stack.getItemStack() );
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ic.setInventorySlotContents( entry.getKey().getSlot(), stack.createItemStack() );
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}
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FMLCommonHandler.instance().firePlayerCraftingEvent( Platform.getPlayer( (WorldServer) this.world ), this.details.getOutput( ic, this.world ), ic );
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@@ -225,7 +225,7 @@ public class CraftingTreeProcess
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if( this.containerItems )
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{
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final ItemStack is = Platform.getContainerItem( stack.getItemStack() );
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final ItemStack is = Platform.getContainerItem( stack.createItemStack() );
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final IAEItemStack o = AEApi.instance().storage().createItemStack( is );
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if( o != null )
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{
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