Rework AEItemStack (#3091)
* Use itemstack as itemdef * HIGH_TAG/LOW_TAG should be compared both directions * Remove getTagCompound * Make Itemlist implementation independent * Cache item id for performance reasons * Add preconditions to saveguard against external meddling * Chache itemDamage * Remove IAEStackSearchKey for now, rename getDisplayStack
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@@ -620,7 +620,7 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
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}
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else
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{
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this.inputInventory.setStackInSlot( 0, returns.getItemStack() );
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this.inputInventory.setStackInSlot( 0, returns.createItemStack() );
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}
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}
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}
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