Remove redundant type casts
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@@ -102,10 +102,9 @@ public class RenderBlockAssembler extends BaseBlockRender<BlockMolecularAssemble
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}
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@Override
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public boolean renderInWorld( BlockMolecularAssembler block, IBlockAccess world, BlockPos pos, ModelGenerator renderer )
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public boolean renderInWorld( BlockMolecularAssembler maBlock, IBlockAccess world, BlockPos pos, ModelGenerator renderer )
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{
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BlockMolecularAssembler blk = block;
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TileMolecularAssembler tma = blk.getTileEntity( world, pos );
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TileMolecularAssembler tma = maBlock.getTileEntity( world, pos );
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if ( renderer.isAlphaPass() )
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{
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@@ -115,12 +114,12 @@ public class RenderBlockAssembler extends BaseBlockRender<BlockMolecularAssemble
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TaughtIcon lights = new TaughtIcon( ExtraBlockTextures.BlockMolecularAssemblerLights.getIcon(), -2.0f );
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renderer.setColorRGBA_F( 1, 1, 1, 0.3f );
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renderer.setBrightness( 14 << 20 | 14 << 4 );
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renderer.renderFaceXNeg( blk, pos, lights );
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renderer.renderFaceXPos( blk, pos, lights );
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renderer.renderFaceYNeg( blk, pos, lights );
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renderer.renderFaceYPos( blk, pos, lights );
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renderer.renderFaceZNeg( blk, pos, lights );
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renderer.renderFaceZPos( blk, pos, lights );
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renderer.renderFaceXNeg( maBlock, pos, lights );
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renderer.renderFaceXPos( maBlock, pos, lights );
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renderer.renderFaceYNeg( maBlock, pos, lights );
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renderer.renderFaceYPos( maBlock, pos, lights );
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renderer.renderFaceZNeg( maBlock, pos, lights );
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renderer.renderFaceZPos( maBlock, pos, lights );
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return true;
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}
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return false;
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@@ -130,9 +129,9 @@ public class RenderBlockAssembler extends BaseBlockRender<BlockMolecularAssemble
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//renderer = BusRenderer.INSTANCE.renderer;
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BusRenderer.INSTANCE.renderer=renderer;
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this.preRenderInWorld( block, world, pos, renderer );
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this.preRenderInWorld( maBlock, world, pos, renderer );
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IOrientable te = this.getOrientable( block, world, pos );
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IOrientable te = this.getOrientable( maBlock, world, pos );
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EnumFacing fdy = te.getUp();
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EnumFacing fdz = te.getForward();
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@@ -140,52 +139,52 @@ public class RenderBlockAssembler extends BaseBlockRender<BlockMolecularAssemble
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renderer.renderAllFaces = true;
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this.renderCableAt( 0.11D, world, pos, block, renderer, 0.141D, false );
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this.renderCableAt( 0.188D, world, pos, block, renderer, 0.1875D, true );
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this.renderCableAt( 0.11D, world, pos, maBlock, renderer, 0.141D, false );
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this.renderCableAt( 0.188D, world, pos, maBlock, renderer, 0.1875D, true );
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blk.getRendererInstance().setTemporaryRenderIcon( renderer.getIcon( world.getBlockState( pos ) )[0] );
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maBlock.getRendererInstance().setTemporaryRenderIcon( renderer.getIcon( world.getBlockState( pos ) )[0] );
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this.renderBlockBounds( renderer, 2, 14, 0, 14, 16, 2, fdx, fdy, fdz );
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renderer.renderStandardBlock( blk, pos );
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renderer.renderStandardBlock( maBlock, pos );
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this.renderBlockBounds( renderer, 0, 14, 2, 2, 16, 14, fdx, fdy, fdz );
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renderer.renderStandardBlock( blk, pos );
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renderer.renderStandardBlock( maBlock, pos );
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this.renderBlockBounds( renderer, 2, 0, 14, 14, 2, 16, fdx, fdy, fdz );
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renderer.renderStandardBlock( blk, pos );
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renderer.renderStandardBlock( maBlock, pos );
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this.renderBlockBounds( renderer, 14, 0, 2, 16, 2, 14, fdx, fdy, fdz );
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renderer.renderStandardBlock( blk, pos );
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renderer.renderStandardBlock( maBlock, pos );
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// sides...
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this.renderBlockBounds( renderer, 0, 0, 0, 16, 2, 2, fdx, fdy, fdz );
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renderer.renderStandardBlock( blk, pos );
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renderer.renderStandardBlock( maBlock, pos );
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this.renderBlockBounds( renderer, 0, 2, 0, 2, 16, 2, fdx, fdy, fdz );
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renderer.renderStandardBlock( blk, pos );
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renderer.renderStandardBlock( maBlock, pos );
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this.renderBlockBounds( renderer, 0, 0, 2, 2, 2, 16, fdx, fdy, fdz );
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renderer.renderStandardBlock( blk, pos );
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renderer.renderStandardBlock( maBlock, pos );
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this.renderBlockBounds( renderer, 0, 14, 14, 16, 16, 16, fdx, fdy, fdz );
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renderer.renderStandardBlock( blk, pos );
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renderer.renderStandardBlock( maBlock, pos );
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this.renderBlockBounds( renderer, 14, 0, 14, 16, 14, 16, fdx, fdy, fdz );
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renderer.renderStandardBlock( blk, pos );
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renderer.renderStandardBlock( maBlock, pos );
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this.renderBlockBounds( renderer, 14, 14, 0, 16, 16, 14, fdx, fdy, fdz );
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renderer.renderStandardBlock( blk, pos );
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renderer.renderStandardBlock( maBlock, pos );
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this.renderBlockBounds( renderer, 14, 2, 0, 16, 14, 2, fdx, fdy, fdz );
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renderer.renderStandardBlock( blk, pos );
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renderer.renderStandardBlock( maBlock, pos );
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this.renderBlockBounds( renderer, 0, 2, 14, 2, 14, 16, fdx, fdy, fdz );
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renderer.renderStandardBlock( blk, pos );
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renderer.renderStandardBlock( maBlock, pos );
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this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, fdx, fdy, fdz );
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renderer.renderStandardBlock( blk, pos );
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renderer.renderStandardBlock( maBlock, pos );
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blk.getRendererInstance().setTemporaryRenderIcon( null );
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maBlock.getRendererInstance().setTemporaryRenderIcon( null );
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renderer.renderAllFaces = false;
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