Actually save the rotation when a tile is rotated.

This commit is contained in:
Sebastian Hartte
2020-08-24 01:06:26 +02:00
parent 44c0931c02
commit 2184d03d0b
@@ -304,6 +304,7 @@ public class AEBaseTileEntity extends TileEntity implements IOrientable, ICommon
this.up = inUp;
this.markForUpdate();
Platform.notifyBlocksOfNeighbors(this.world, this.pos);
this.saveChanges();
}
public void onPlacement(BlockItemUseContext context) {