Moving the handling of progress to GuiProgressBar
Adds an interface providing data for GuiProgressBar Changed all containers simulating progress to implement the interface
This commit is contained in:
@@ -26,7 +26,8 @@ public class GuiCondenser extends AEBaseGui
|
||||
GuiProgressBar pb;
|
||||
GuiImgButton mode;
|
||||
|
||||
public GuiCondenser(InventoryPlayer inventoryPlayer, TileCondenser te) {
|
||||
public GuiCondenser(InventoryPlayer inventoryPlayer, TileCondenser te)
|
||||
{
|
||||
super( new ContainerCondenser( inventoryPlayer, te ) );
|
||||
cvc = (ContainerCondenser) inventorySlots;
|
||||
this.ySize = 197;
|
||||
@@ -57,8 +58,7 @@ public class GuiCondenser extends AEBaseGui
|
||||
{
|
||||
super.initGui();
|
||||
|
||||
pb = new GuiProgressBar( "guis/condenser.png", 120 + guiLeft, 25 + guiTop, 178, 25, 6, 18, Direction.VERTICAL );
|
||||
pb.TitleName = GuiText.StoredEnergy.getLocal();
|
||||
pb = new GuiProgressBar( cvc, "guis/condenser.png", 120 + guiLeft, 25 + guiTop, 178, 25, 6, 18, Direction.VERTICAL, GuiText.StoredEnergy.getLocal() );
|
||||
|
||||
mode = new GuiImgButton( 128 + guiLeft, 52 + guiTop, Settings.CONDENSER_OUTPUT, cvc.output );
|
||||
|
||||
@@ -83,8 +83,6 @@ public class GuiCondenser extends AEBaseGui
|
||||
mode.set( cvc.output );
|
||||
mode.FillVar = "" + cvc.output.requiredPower;
|
||||
|
||||
pb.max = (int) cvc.requiredEnergy;
|
||||
pb.current = (int) cvc.storedPower;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -15,7 +15,8 @@ public class GuiInscriber extends AEBaseGui
|
||||
ContainerInscriber cvc;
|
||||
GuiProgressBar pb;
|
||||
|
||||
public GuiInscriber(InventoryPlayer inventoryPlayer, TileInscriber te) {
|
||||
public GuiInscriber(InventoryPlayer inventoryPlayer, TileInscriber te)
|
||||
{
|
||||
super( new ContainerInscriber( inventoryPlayer, te ) );
|
||||
cvc = (ContainerInscriber) inventorySlots;
|
||||
this.ySize = 176;
|
||||
@@ -27,7 +28,7 @@ public class GuiInscriber extends AEBaseGui
|
||||
{
|
||||
super.initGui();
|
||||
|
||||
pb = new GuiProgressBar( "guis/inscriber.png", 135, 39, 135, 177, 6, 18, Direction.VERTICAL );
|
||||
pb = new GuiProgressBar( cvc, "guis/inscriber.png", 135, 39, 135, 177, 6, 18, Direction.VERTICAL );
|
||||
this.buttonList.add( pb );
|
||||
}
|
||||
|
||||
@@ -49,9 +50,7 @@ public class GuiInscriber extends AEBaseGui
|
||||
@Override
|
||||
public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY)
|
||||
{
|
||||
pb.max = cvc.maxProcessingTime;
|
||||
pb.current = cvc.processingTime;
|
||||
pb.FullMsg = (pb.current * 100 / pb.max) + "%";
|
||||
pb.setFullMsg( cvc.getCurrentProgress() * 100 / cvc.getMaxProgress() + "%" );
|
||||
|
||||
fontRendererObj.drawString( getGuiDisplayName( GuiText.Inscriber.getLocal() ), 8, 6, 4210752 );
|
||||
fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, ySize - 96 + 3, 4210752 );
|
||||
|
||||
@@ -21,7 +21,7 @@ public class GuiMAC extends GuiUpgradeable
|
||||
{
|
||||
super.initGui();
|
||||
|
||||
pb = new GuiProgressBar( "guis/mac.png", 139, 36, 148, 201, 6, 18, Direction.VERTICAL );
|
||||
pb = new GuiProgressBar( container, "guis/mac.png", 139, 36, 148, 201, 6, 18, Direction.VERTICAL );
|
||||
this.buttonList.add( pb );
|
||||
}
|
||||
|
||||
@@ -36,10 +36,7 @@ public class GuiMAC extends GuiUpgradeable
|
||||
@Override
|
||||
public void drawFG(int offsetX, int offsetY, int mouseX, int mouseY)
|
||||
{
|
||||
pb.max = 100;
|
||||
pb.current = container.craftProgress;
|
||||
pb.FullMsg = pb.current + "%";
|
||||
|
||||
pb.setFullMsg( container.getCurrentProgress() + "%" );
|
||||
super.drawFG( offsetX, offsetY, mouseX, mouseY );
|
||||
}
|
||||
|
||||
@@ -56,7 +53,8 @@ public class GuiMAC extends GuiUpgradeable
|
||||
return "guis/mac.png";
|
||||
}
|
||||
|
||||
public GuiMAC(InventoryPlayer inventoryPlayer, TileMolecularAssembler te) {
|
||||
public GuiMAC(InventoryPlayer inventoryPlayer, TileMolecularAssembler te)
|
||||
{
|
||||
super( new ContainerMAC( inventoryPlayer, te ) );
|
||||
this.ySize = 197;
|
||||
this.container = (ContainerMAC) this.inventorySlots;
|
||||
|
||||
@@ -17,7 +17,8 @@ public class GuiVibrationChamber extends AEBaseGui
|
||||
ContainerVibrationChamber cvc;
|
||||
GuiProgressBar pb;
|
||||
|
||||
public GuiVibrationChamber(InventoryPlayer inventoryPlayer, TileVibrationChamber te) {
|
||||
public GuiVibrationChamber(InventoryPlayer inventoryPlayer, TileVibrationChamber te)
|
||||
{
|
||||
super( new ContainerVibrationChamber( inventoryPlayer, te ) );
|
||||
cvc = (ContainerVibrationChamber) inventorySlots;
|
||||
this.ySize = 166;
|
||||
@@ -28,7 +29,7 @@ public class GuiVibrationChamber extends AEBaseGui
|
||||
{
|
||||
super.initGui();
|
||||
|
||||
pb = new GuiProgressBar( "guis/vibchamber.png", 99, 36, 176, 14, 6, 18, Direction.VERTICAL );
|
||||
pb = new GuiProgressBar( cvc, "guis/vibchamber.png", 99, 36, 176, 14, 6, 18, Direction.VERTICAL );
|
||||
this.buttonList.add( pb );
|
||||
}
|
||||
|
||||
@@ -50,13 +51,11 @@ public class GuiVibrationChamber extends AEBaseGui
|
||||
int k = 25;
|
||||
int l = -15;
|
||||
|
||||
pb.max = 200;
|
||||
pb.current = cvc.burnProgress > 0 ? cvc.burnSpeed : 0;
|
||||
pb.FullMsg = (cvc.aePerTick * pb.current / 100) + " ae/t";
|
||||
pb.setFullMsg( cvc.aePerTick * cvc.getCurrentProgress() / 100 + " ae/t" );
|
||||
|
||||
if ( cvc.burnProgress > 0 )
|
||||
if ( cvc.getCurrentProgress() > 0 )
|
||||
{
|
||||
int i1 = cvc.burnProgress;
|
||||
int i1 = cvc.getCurrentProgress();
|
||||
bindTexture( "guis/vibchamber.png" );
|
||||
GL11.glColor3f( 1, 1, 1 );
|
||||
this.drawTexturedModalRect( k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2 );
|
||||
|
||||
Reference in New Issue
Block a user