Refactoring

Type-safety

Minor performance improvements
This commit is contained in:
thatsIch
2014-11-28 04:36:46 +01:00
parent 9fae9d1ec0
commit 2243c5a188
87 changed files with 899 additions and 730 deletions
@@ -18,14 +18,15 @@
package appeng.client.render.items;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraftforge.client.IItemRenderer;
import org.lwjgl.opengl.GL11;
import appeng.api.util.AEColor;
import appeng.client.texture.ExtraItemTextures;
import appeng.items.misc.ItemPaintBall;
@@ -69,7 +70,7 @@ public class PaintBallRender implements IItemRenderer
int colorValue = item.getItemDamage() >= 20 ? col.mediumVariant : col.mediumVariant;
int r = (colorValue >> 16) & 0xff;
int g = (colorValue >> 8) & 0xff;
int b = (colorValue >> 0) & 0xff;
int b = ( colorValue ) & 0xff;
int full = (int) (255 * 0.3);
float fail = 0.7f;