Lots of compile fixes

This commit is contained in:
Sebastian Hartte
2020-06-04 03:02:48 +02:00
parent 6eb2a9504a
commit 237463dd94
241 changed files with 3438 additions and 3474 deletions
@@ -0,0 +1,99 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.block.crafting;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.state.BooleanProperty;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.state.StateContainer;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.world.World;
import appeng.block.AEBaseTileBlock;
import appeng.tile.crafting.TileCraftingTile;
public abstract class AbstractCraftingUnitBlock<T extends TileCraftingTile> extends AEBaseTileBlock<T>
{
public static final BooleanProperty FORMED = BooleanProperty.create( "formed" );
public static final BooleanProperty POWERED = BooleanProperty.create( "powered" );
public final CraftingUnitType type;
public AbstractCraftingUnitBlock(Block.Properties props, final CraftingUnitType type )
{
super( props );
this.type = type;
}
@Override
protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
super.fillStateContainer(builder);
builder.add(POWERED);
builder.add(FORMED);
}
@Override
public void neighborChanged( final BlockState state, final World worldIn, final BlockPos pos, final Block blockIn, final BlockPos fromPos, boolean isMoving )
{
final TileCraftingTile cp = this.getTileEntity( worldIn, pos );
if( cp != null )
{
cp.updateMultiBlock();
}
}
@Override
public void onReplaced(BlockState state, World w, BlockPos pos, BlockState newState, boolean isMoving)
{
final TileCraftingTile cp = this.getTileEntity( w, pos );
if( cp != null )
{
cp.breakCluster();
}
super.onReplaced( state, w, pos, newState, isMoving );
}
@Override
public ActionResultType onBlockActivated(BlockState state, World w, BlockPos pos, PlayerEntity p, Hand hand, BlockRayTraceResult hit) {
final TileCraftingTile tg = this.getTileEntity( w, pos );
if( tg != null && !p.isCrouching() && tg.isFormed() && tg.isActive() )
{
if ( !w.isRemote() )
{
// FIXME Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_CRAFTING_CPU );
}
return ActionResultType.SUCCESS;
}
return super.onBlockActivated(state, w, pos, p, hand, hit);
}
public enum CraftingUnitType
{
UNIT, ACCELERATOR, STORAGE_1K, STORAGE_4K, STORAGE_16K, STORAGE_64K, MONITOR
}
}