Lots of compile fixes

This commit is contained in:
Sebastian Hartte
2020-06-04 03:02:48 +02:00
parent 6eb2a9504a
commit 237463dd94
241 changed files with 3438 additions and 3474 deletions
@@ -19,8 +19,10 @@
package appeng.client.render.crafting;
import net.minecraft.client.renderer.GlStateManager;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.util.Direction;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@@ -37,27 +39,26 @@ import appeng.tile.crafting.TileCraftingMonitorTile;
public class CraftingMonitorTESR extends TileEntityRenderer<TileCraftingMonitorTile>
{
public CraftingMonitorTESR(TileEntityRendererDispatcher rendererDispatcherIn) {
super(rendererDispatcherIn);
}
@Override
public void render( TileCraftingMonitorTile te, double x, double y, double z, float partialTicks, int destroyStage, float p_render_10_ )
{
if( te == null )
{
return;
}
public void render(TileCraftingMonitorTile te, float partialTicks, MatrixStack matrixStack, IRenderTypeBuffer buffers, int combinedLight, int combinedOverlay) {
Direction facing = te.getForward();
IAEItemStack jobProgress = te.getJobProgress();
if( jobProgress != null )
{
GlStateManager.pushMatrix();
GlStateManager.translate( x + 0.5, y + 0.5, z + 0.5 );
matrixStack.push();
matrixStack.translate(0.5, 0.5, 0.5);
TesrRenderHelper.moveToFace( facing );
TesrRenderHelper.rotateToFace( facing, (byte) 0 );
TesrRenderHelper.renderItem2dWithAmount( jobProgress, 0.7f, 0.1f );
TesrRenderHelper.moveToFace( matrixStack, facing );
TesrRenderHelper.rotateToFace( matrixStack, facing, (byte) 0 );
TesrRenderHelper.renderItem2dWithAmount(matrixStack, buffers, jobProgress, 0.7f, 0.1f );
GlStateManager.popMatrix();
matrixStack.pop();
}
}
}