Lots of compile fixes
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@@ -32,7 +32,7 @@ import appeng.api.storage.channels.IFluidStorageChannel;
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import appeng.api.storage.data.IAEStack;
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import appeng.api.util.AEPartLocation;
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import appeng.core.Api;
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import appeng.core.sync.GuiBridge;
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import appeng.util.Platform;
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@@ -48,6 +48,6 @@ public class BasicFluidCellGuiHandler implements ICellGuiHandler
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@Override
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public void openChestGui( final PlayerEntity player, final IChestOrDrive chest, final ICellHandler cellHandler, final IMEInventoryHandler inv, final ItemStack is, final IStorageChannel chan )
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{
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Platform.openGUI( player, (TileEntity) chest, AEPartLocation.fromFacing( chest.getUp() ), GuiBridge.GUI_FLUID_TERMINAL );
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// FIXME Platform.openGUI( player, (TileEntity) chest, AEPartLocation.fromFacing( chest.getUp() ), GuiBridge.GUI_FLUID_TERMINAL );
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}
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}
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