Revert using internal API

This commit is contained in:
yueh
2020-06-07 17:21:20 +02:00
parent 7715f605eb
commit 23b6e195ac
148 changed files with 472 additions and 498 deletions
@@ -50,7 +50,6 @@ import appeng.api.storage.data.IAEItemStack;
import appeng.api.storage.data.IAEStack;
import appeng.api.storage.data.IItemList;
import appeng.core.AEConfig;
import appeng.core.Api;
import appeng.api.features.AEFeature;
import appeng.core.localization.GuiText;
import appeng.items.AEBaseItem;
@@ -82,9 +81,9 @@ public abstract class AbstractStorageCell<T extends IAEStack<T>> extends AEBaseI
@Override
public void addInformation(final ItemStack stack, final World world, final List<ITextComponent> lines, final ITooltipFlag advancedTooltips )
{
Api.INSTANCE
AEApi.instance()
.client()
.addCellInformation( Api.INSTANCE.registries().cell().getCellInventory( stack, null, this.getChannel() ), lines );
.addCellInformation( AEApi.instance().registries().cell().getCellInventory( stack, null, this.getChannel() ), lines );
}
@Override
@@ -178,7 +177,7 @@ public abstract class AbstractStorageCell<T extends IAEStack<T>> extends AEBaseI
}
final PlayerInventory playerInventory = player.inventory;
final IMEInventoryHandler inv = Api.INSTANCE.registries().cell().getCellInventory( stack, null, this.getChannel() );
final IMEInventoryHandler inv = AEApi.instance().registries().cell().getCellInventory( stack, null, this.getChannel() );
if( inv != null && playerInventory.getCurrentItem() == stack )
{
final InventoryAdaptor ia = InventoryAdaptor.getAdaptor( player );
@@ -232,7 +231,7 @@ public abstract class AbstractStorageCell<T extends IAEStack<T>> extends AEBaseI
@Override
public ItemStack getContainerItem( final ItemStack itemStack )
{
return Api.INSTANCE
return AEApi.instance()
.definitions()
.materials()
.emptyStorageCell()