Revert using internal API

This commit is contained in:
yueh
2020-06-07 17:21:20 +02:00
parent 7715f605eb
commit 23b6e195ac
148 changed files with 472 additions and 498 deletions
@@ -29,6 +29,7 @@ import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import appeng.api.AEApi;
import appeng.api.events.LocatableEventAnnounce;
import appeng.api.events.LocatableEventAnnounce.LocatableEvent;
import appeng.api.exceptions.FailedConnectionException;
@@ -38,7 +39,6 @@ import appeng.api.networking.IGridNode;
import appeng.api.util.AEPartLocation;
import appeng.api.util.WorldCoord;
import appeng.core.AELog;
import appeng.core.Api;
import appeng.me.cache.helpers.ConnectionWrapper;
import appeng.me.cluster.IAECluster;
import appeng.tile.qnb.TileQuantumBridge;
@@ -113,7 +113,7 @@ public class QuantumCluster implements ILocatable, IAECluster
}
}
final ILocatable myOtherSide = this.otherSide == 0 ? null : Api.INSTANCE.registries().locatable().getLocatableBy( this.otherSide );
final ILocatable myOtherSide = this.otherSide == 0 ? null : AEApi.instance().registries().locatable().getLocatableBy( this.otherSide );
boolean shutdown = false;
@@ -156,7 +156,7 @@ public class QuantumCluster implements ILocatable, IAECluster
}
}
sideA.connection = sideB.connection = new ConnectionWrapper( Api.INSTANCE.grid().createGridConnection( sideA.getNode(), sideB.getNode() ) );
sideA.connection = sideB.connection = new ConnectionWrapper( AEApi.instance().grid().createGridConnection( sideA.getNode(), sideB.getNode() ) );
}
catch( final FailedConnectionException e )
{
@@ -187,7 +187,7 @@ public class QuantumCluster implements ILocatable, IAECluster
private boolean canUseNode( final long qe )
{
final QuantumCluster qc = (QuantumCluster) Api.INSTANCE.registries().locatable().getLocatableBy( qe );
final QuantumCluster qc = (QuantumCluster) AEApi.instance().registries().locatable().getLocatableBy( qe );
if( qc != null )
{
final World theWorld = qc.center.getWorld();